Febucci (Federico)

Febucci (Federico)

@febucci.com

Federico, creating games and helping developers do the same ๐Ÿซถ๐Ÿป Godot & Unity // โ€œText Animator for Unityโ€ // gamedev blog // #unitytips and more. Head of @team.febucci.com website: febucci.com tutorials: blog.febucci.com

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๐ŸŽ‰ Text Animator for Unity 3.0 is out! ๐ŸŽ‰ The new version includes: - UI Toolkit support!! (Unity 6.3+) - A completely redesigned animation system - Improved the Editor experience - New Documentation and much more! #madewithunity #unity Link in the first reply! ๐Ÿ‘‡

Febucci (Federico) reposted

๐Ÿ˜ฒ Cool! New! Deal! Time! ๐Ÿ’ช We've partnered with @febucci.com and the rest of the crew to bring you a bundle! Now you can get Yarn Spinner+ AND Text Animator for Unity for one low price! It's two great tastes that taste great together! But for dialogue!!! itch.io/b/3815/yarn-...

Best fit for labels and min/max size ๐Ÿ˜ญ๐Ÿ˜ญ๐Ÿ˜ญ๐Ÿฅน๐Ÿฅน๐Ÿฅน

Godot Engine@godotengine.org

Development of Godot 4.8 is firing on all cylinders! ๐ŸŽ๏ธ #GodotEngine 4.8 dev 4 brings Trail3D, VisualShader node groups, main screen dock support, multi-bounce ambient occlusion approximation, directional lightmap specular lightโ€ฆ Too many features to count! godotengine.org/article/dev-...

Febucci (Federico) reposted

Replying to @docseuss.bsky.social

I sometimes wonder if there are any good publishers left because the sheer volume of people I meet who want you to have an already-finished game with perfect art and is a clone of existing successes is so damn high I'm not sure there's any actual publishers DOING PUBLISHING anymore

You can move the camera in Godot in a few different ways! I just discovered about Pilot Mode in 4.7 and I wanted to share it. Cheers! #godot #gamedev #indiedev

Febucci (Federico) reposted

Proud to announce the next game Vampirium: 1997 Dracula is king of the United British Empire. Kill his enemies and find your own path through a minimalist immersive sim sandbox. Wishlists and retweets massively appreciated (and, you know, massively helpful) store.steampowered.com/app/4035190/...

store.steampowered.comVampirium: 1997 on Steam1997. Dracula is King of England. At his command, master your dark gifts to assassinate his enemies and secure his vampiric empire. Infiltrate locked-down locations, adapt and survive in living enviro...

Febucci (Federico) reposted

The value proposition of working at an AAA studio was that you were trading independence and agency for stability, and that if the game did well, you would keep your job, and if the game did badly, you might lose it. Obviously it wasnโ€™t that cut and dry, but you get it. Now? You just lose your job.

Heyaaa!! Recently someone asked us about a list of text animationsโ€ฆ so we are creating them and sharing them soon!! We also want to collect the animations of the community for everyone to enjoy, so if youโ€™d like to participate, join our Discord! febucci.com/discord hear you soon!!

Daniel is working on some underwater boids ... kinda loving how it's starting to look. (collision avoidance is next!) #indiedev #gamedev #psx #godotengine #screenshotsaturday

Febucci (Federico) reposted

Sometimes I just do weird stuff in VR just to see if I can. This was all done in one continuous shot. ๐Ÿง๐Ÿ‘Š๐Ÿงฑ๐ŸŽฆ๐Ÿ˜… #GodotEngine #gamedev #indiedev #VR

๐ŸŽ‰Text Animator for Unreal has received an Epic MegaGrant๐ŸŽ‰ This will allow us to keep developing the tool for a bit, hear your feedbacks and reach the same standards we have on other engines > www.textanimatorforgames.com/unreal This is not sponsored, endorsed, or administered by Epic Games, Inc.

textanimatorforgames.comText Animator for Unreal Engine | Coming SoonBring your dialogues to life in a few simple steps by using Text Animator for either Unity, Godot, Unreal Engine or your Custom Engine! Trusted by thousands of developers since 2020. Learn more!

Excited for new HAZE stuff @halisavakis.com !! I'm using it in some prototypes and having a lot of fun! ๐Ÿซถ๐Ÿป

Harry ๐Ÿ’ฌ@halisavakis.com

As requested by some users, next HAZE update will expose the temporal accumulation blending, which can be reduced in order to address trailing artifacts from moving lights (like flashlights etc) โœจ HAZE is still 50% off, so it's a great chance to try it out if you haven't!

We almost sold 1000 copies of Text Animator for Unity 3.X!! That's bonkers, thank you so much ๐Ÿฅน BUT we also had a lot of requests and we want to make sure we do not miss any of them, so we're focusing the end of this year to improve our support pipeline! I wrote a bit about it here (post below)

Febucci (Federico) reposted

Yarn Spinner 3.1 just dropped. option fallthrough so your game doesn't stop, async everything, new typewriter system, and if you grab the storefront version you get Text Animator support (huge thanks to @febucci.com!) out of the box. we're pretty happy with this one yarnspinner.dev/blog/yarn-sp...

yarnspinner.devYarn Spinner 3.1 is Here | Yarn SpinnerYarn Spinner 3.1 is out now. This release brings async dialogue runner methods, option fallthrough for graceful branching, a completely reworked typewriter system, and our first included paid add-on: ...

It's been a week since #Unite2025 ended and it was a wonderful event! There were some heartwarming moments that I will never forget as well, so I wrote a bit about my experience โ†’ blog.febucci.com/2025/11/my-experience-at-unite-2025/ See you at the next thing!!

blog.febucci.comMy experience at Unite 2025!What a wonderful event! Here are some thoughts about Unite 2025, having a talk, a panel and a livestream all together with the Text Animator 3.0 launch and my first time in Barcellona.

๐ŸŽ‰ Text Animator for Unity 3.0 is out! ๐ŸŽ‰ The new version includes: - UI Toolkit support!! (Unity 6.3+) - A completely redesigned animation system - Improved the Editor experience - New Documentation and much more! #madewithunity #unity Link in the first reply! ๐Ÿ‘‡

I'll be at #Unite2025 in Barcelona with many things!! - Talk: "Self funding through the asset store" (Nov 19, 12:30PM) - Panel: talking with other creators about making tools (Nov 20, 10:45 AM) - Live with Text Animator 3.0 shortly after Full schedule: unity.com/uniteย  See you there ๐Ÿซถ๐Ÿป @unity.com

Oh hey @DevGAMM Lisbon people! My workshop is Today at 2.30PM (Workshop hall, 1st floor). "Creating Tools and Assets for Everyone" ๐Ÿฅน (Using Godot and GDScript as a starting point, but it applies to all engines.) See you there! โค๏ธ

I'm looking forward to give this workshop! Let's make some tools and discover how many things go into it and all the infinite directions we could take (which is scary AND fun). I wrote a little bit about it here: blog.febucci.com/2025/10/devg... Thanks so much for having me and see you soon!

DevGAMM@devgamm.bsky.social

๐ŸŽ™๏ธ Federico Bellucci (@febucci.com) knows tools that empower community are crafted with purpose and passion. Join his workshop on creating tools for devs, including Text Animator for Unity, used in Cult of the Lamb (@cultofthelamb.bsky.social) & Dredge. ๐ŸŽŸ๏ธ Nov 6: devgamm.com/portugal2025...

๐ŸŽ‰ Text Animator for #Godot is out in Early Access! ๐ŸŽ‰ We worked a lot to port the majority of the core features and we're looking forward to what you all create (๐Ÿฅน) while we update and ship new things as frequently as we can!! ๐Ÿ”ฅ Info & link below!

It will be discounted for the entirety of the Early Access so that we can gather as much feedback as possible and support each other to make the best version we can! โ†’ You can Grab #TextAnimatorForGodot here (let us know what you think!) : www.febucci.com/tools/text-a... Ciao! ๐Ÿซถ

febucci.comText Animator for Godot | Febucci ToolsAnimate your game texts and dialogues in Godot, by using Text Animator for Godot! Includes a powerful typewriter and much more, now in early access!

Febucci (Federico) reposted

this 'stencil buffer debugger' tool I made a while ago has helped me lots of times handy for debugging visual/graphical effects to see what stencil values are present! like peeking into a hidden world ๐Ÿ”Ž

Febucci (Federico) reposted

Working on this idea of a proxy inspector in godot It's a resource class that lets you edit props of other objects. An inspector for workflows rather than nodes. You can have many different proxy inspectors for different workflows. No plugins

Febucci (Federico) reposted

I will be speaking at devcom next week! #ddc2025 Read more here: blog.febucci.com/2025/08/im-g... Self funding through the Asset Store: lessons from five years of Text Animator for Unity. See you there or at Gamescom! (I'll also make a post about it in the future too <3) Cheers!

blog.febucci.comI'm giving a talk at devcom 2025!I am giving a talk at devcom 2025 about the many lessons I have learned while developing and selling Text Animator for Unity! I'll also make a post here in the future... read more!

I will be speaking at devcom next week! #ddc2025 Read more here: blog.febucci.com/2025/08/im-g... Self funding through the Asset Store: lessons from five years of Text Animator for Unity. See you there or at Gamescom! (I'll also make a post about it in the future too <3) Cheers!

blog.febucci.comI'm giving a talk at devcom 2025!I am giving a talk at devcom 2025 about the many lessons I have learned while developing and selling Text Animator for Unity! I'll also make a post here in the future... read more!