π†π‘πˆπŒ πŸŽƒ πŸ”œ DGIL Forum

π†π‘πˆπŒ πŸŽƒ πŸ”œ DGIL Forum

@gcbaccaris.itch.io

Game Developer | Writer | Editor πŸͺž gcbaccaris.com | Twine Grimoire Tutorials & Templates | πŸ–₯ @IFtechfoundation.org | Harmony: TFoR | TGA FC '23 | AIAS ANV '25 | Narrative Design, Localization, CSS/HTML πŸ“€ patreon.com/gcbaccaris 🏷 http://ko-fi.com/grimdev

3.8K followers2.4K following1.4K posts

π†π‘πˆπŒ πŸŽƒ πŸ”œ DGIL Forum reposted

If you dig this, you're going to love what we're cooking up at the National Virtual Forum for Digital Games in Libraries! the event is online and free to attend; register now and join us October 29-30: soe.uncg.edu/rdi/dgil/for...

soe.uncg.eduNational Virtual Forum for Digital Games in Libraries
Video Game History Foundation@gamehistoryorg.bsky.social

Preserving digital indie games in libraries/archives? The latest Video Game History Hour podcast features Dr. Colin Post and Marisa Marzilli from University of North Carolina at Greensboro: https://gamehistory.org/episode-164-national-virtual-forum-for-digital-games-in-libraries-dgil/

π†π‘πˆπŒ πŸŽƒ πŸ”œ DGIL Forum reposted

70 percent of the internet was vulnerable yesterday to very bad security flaws inside a coding language. Turns out, *one volunteer* is mostly responsible for maintaining that code & helping push updates. Yesterday OndΕ™ej SurΓ½ saved the internet. So I called him up www.theatlantic.com/technology/2...

theatlantic.comThe Man Who Saved the Internet YesterdayOndΕ™ej SurΓ½ was a relatively anonymous volunteer working on PHP security. Then the internet exploded.

π†π‘πˆπŒ πŸŽƒ πŸ”œ DGIL Forum reposted

absolutely livid/upset/?? at these news. even worse--i have no idea what kind of indie studio can quickly raise enough capital to re-hire history-defining writers and narrative designers, at the same scale as bioware. it's a huge loss of institutional knowledge, talent and stories we won't see.

π†π‘πˆπŒ πŸŽƒ πŸ”œ DGIL Forum reposted

Replying to @gcbaccaris.itch.io

Originally a talk I gave at Narrascope, now in downloadable form for all! You may also recognize this from SuperFESTival 2022, the Writing Interactive workshop, or the first early drafts from patreon. gcbaccaris.itch.io/if

gcbaccaris.itch.ioIf And Only If by Grim BaccarisLearn about Conditional Logic + Twine Macros!

π†π‘πˆπŒ πŸŽƒ πŸ”œ DGIL Forum reposted

I'm still looking for work, and patreon remains the best way to sanction my buffoonery 🀠 there's a free tier, optional pledges from $2-$5, and an archive of almost 300 posts: monthly devlogs, Twine Grimoire updates, original fiction, and more behind-the-scenes πŸͺ© patreon.com/gcbaccaris

patreon.comGet more from Grim on Patreoncreating Interactive Fiction & Twine Resources

π†π‘πˆπŒ πŸŽƒ πŸ”œ DGIL Forum reposted

β€œThe internet is a store but it used to be a library” hits me like a slug to the chest

π†π‘πˆπŒ πŸŽƒ πŸ”œ DGIL Forum reposted

Why do we keep on doing this? Praising a 'small core team' for a game with 1100+ people in the credits is incredibly misleading. This PR narrative hurts, hides the massive shadow workforce of outsourced developers and testers, and sets impossible standards for actual indie teams.

GamesIndustry.biz@gibiz.bsky.social

Star Wars: Galactic Racer was made by a core team of 75 people. "What we wanted to do was keep that core small, smaller than perhaps you might have done in the past, and scale capacity and capability with what we call distributed development." https://bit.ly/4hT02qg

π†π‘πˆπŒ πŸŽƒ πŸ”œ DGIL Forum reposted

How to escape samsara how to escape samsara fast how to escape samsara solo run how to escape samsara reddit how to escape samsara -pinterest

π†π‘πˆπŒ πŸŽƒ πŸ”œ DGIL Forum reposted

somehow(??) bitsy turns 10 this month, and i'm hosting an extra-special, extra-long 100th #bitsyjam to celebrate! :D the jam page is already open over on itch.io for anyone who wants to sign up now <3 itch.io/jam/bitsy-100

itch.io#bitsyjam 100A game jam from 2026-10-15 to 2027-01-24 hosted by adam le doux. hey there! welcome to #bitsyjam 100 ! bitsy 's 10th anniversary is coming up on october 15th 2026 and to celebrate i'm hosting an extra...

π†π‘πˆπŒ πŸŽƒ πŸ”œ DGIL Forum reposted

π†π‘πˆπŒ πŸŽƒ πŸ”œ DGIL Forum reposted

Still looking for writing work! Been about four months. I know everything is on fire, but still looking.

Zaire@zeestermeester.bsky.social

If anyone is looking to hire a Peabody and BAFTA winning senior writer, I am looking for work. I’ve got six years experience in games. Everything from indie to AAA. I am not married to staying in games. I am hoping to relocate to the Bay Area. I am keeping my ears to the ground.

π†π‘πˆπŒ πŸŽƒ πŸ”œ DGIL Forum reposted

Hello #portfolioday 🌞 I'm Leggu, a pixel-artist who loves mixing squares with colored pencils And landscapes of course! I'm open for projects at leggupxl@gmail.com ✨

π†π‘πˆπŒ πŸŽƒ πŸ”œ DGIL Forum reposted

Replying to @cavegift.bsky.social

epic games is delaying the stupidest fucking idea you’ve ever heard to rebuild it entirely out of the greyish waste matter you find at the bottom of the potomac river

π†π‘πˆπŒ πŸŽƒ πŸ”œ DGIL Forum reposted

Replying to @peterpaltridge.bsky.social

What can you say? This was the definite winner they will never top. Also one of the best things I've seen at any PRGE #PRGE #PRGE2026

101%!!!!!! Thank you so much everybody ko-fi.com/grimdev/goal...

ko-fi.comBuy Grim a CoffeeBecome a supporter of Grim today!

I hate to ask, but I'm short on an important bill and anything helps. I got a second day job to prevent exactly this situation in the future but this bill is due before I'll be able to get paid 🀑 ko-fi.com/grimdev/goal...

π†π‘πˆπŒ πŸŽƒ πŸ”œ DGIL Forum reposted

I died in the shipwreck of a whaling vessel in 1798, but a few days later, clinging to an old rum barrel. Now I can only haunt this one specific patch of desolate ocean. I thought I saw a cruise liner once, in the distance. Had a scare ready to go and everything. Not much going on outside of that