Joachim Froholt
Joachim Froholt
@jfroholt.bsky.social
Hi! I write about games, and try to make them as well. Games: https://joachim.itch.io/ Writings: https://spillhistorie.no/ (English: https://spillhistorie.no/content-in-english/ ) Ko-Fi: https://ko-fi.com/joachimfroholt I support 🇺🇦
515 followers489 following1K posts
Joachim Froholt reposted
Joachim Froholt reposted
I can't remember the last time a new C64 release kept me up until 3 in the morning. Steel Ranger 2 just did exactly that. Amazing game, inspired by Turrican and Metroid. protovision.itch.io/steel-ranger-2
We published an interview with David Deen, who worked on the original Tropico (among other games).
Joachim Froholt reposted
Welcome to #WishlistWednesday! I have been focused on debugging my #WIP #CRPG / textadventure hybrid called Cyberganked this year. Please add to your wishlist on Steam! store.steampowered.com/app/880930/C...
Joachim Froholt reposted
Had to repost this because of a mistake in the original post. But we've got a great little interview with Robert Bowling, done by @retrogamingpappa.bsky.social . Read it here: spillhistorie.no/2026/10/08/a... This bit is a highlight:
Joachim Froholt reposted
I interviewed John Victor, founder and president of Program Design Inc., one of the earliest publishers of educational software. PDI created dozens of educational software titles and games for Atari 8-bit, Commodore PET and 64, TRS-80, Apple II, and TI computers. Video version: youtu.be/t8vYoJTd1vg
We've got a very cool interview with Microsoft veteran Stuart Moulder, who was responsible for signing and publishing Age of Empires. We talk about AoE I & II, Ensemble Studios and the current Microsoft cuts.
Joachim Froholt reposted
Joachim Froholt reposted
Joachim Froholt reposted
My new game SP13KTRA is out! 🌈 8 racers, 8 tracks, 8 songs, real 3D, and it all fits in 13K. Play in your browser on desktop or phone: mouse, keyboard, gamepad or touch. @newgrounds.com @wavedash.com @itch.io @github.com #js13k #gamedev
My friend @mickyalbert.bsky.social just dropped (hehe) his latest game on Steam. It's called Dropping Drops, and it's a very neat looking puzzler featuring sound design by Namco legend Yuriko Keino!
How often do you see new games that Yuriko Keino has worked on? She's got two credits on Mobygames (I don't quite believe the Escape from Tarkov one) since 1989. One for you to check out, @dominictarason.com ?
Joachim Froholt reposted
All the Adventures turns to Australia and their most succesful home-grown computer, the Microbee. I give the story of how the Microbee came to be and explore one of the games published by their software branch. bluerenga.blog/2026/09/18/e...
My #sharptember project this year is trying to finish my walkthrough of Ropoko before @sharpworks.bsky.social releases the English version on tape.
Joachim Froholt reposted
A quick #sharptember post. Here's my MZ-80A at a small computer gathering in Bryne, Norway, earlier this year. Pretty much every other machine was a @commodoreofficial.bsky.social of some sort. :)
Roguecraft DX from @badgerpunch.com is finally out on the PC! I wrote about it in Norwegian here. TLDR; it is deceptively simple, but if you don't treat it seriously and consider your choices carefully, you'll never win.
Den norske retrosuksessen Roguecraft har endelig blitt lansert på PC. Vi har testet spillet!
Joachim Froholt reposted
Joachim Froholt reposted
Joachim Froholt reposted
Five days until Roguecraft DX is out!🤯 It started life on the #Amiga and ended up here. Chunky pixels, handcrafted rooms, and tentacled Eldritch horrors. A wishlist before launch day genuinely helps a small team like ours ❤️ Wishlist: thalamus.link/roguecraft #ScreenshotSaturday #roguelike
Joachim Froholt reposted
Oh, this is cool! The manual/newsletter alone would be worth the price to me. There's a very nice guide on how to get these games running, too 🙂
A few years ago, I was working on making a dungeon crawler for the Sharp MZ-80A. It used a mix of traditional character graphics and pseudographics. Development eventually stopped, and it's been sitting around collecting dust since then.
I recently had a thought to collect all my Sharp MZ releases in a package on Ko-Fi, where people can support my work with @spillhistorie.no and @rndc64screens.bsky.social . And so I figured that I'd just put the dungeon crawler in that package. It's unfinished and unfun, but at least it's playable.
So the full package is now available here: joachim.itch.io/sharp-mz-gam... & here: ko-fi.com/s/f0e274af58 (I'll send anyone who buys on Ko-Fi a download link for Itch.io too). It also contains Minesnake, Numbertron and a few other smaller games.
Joachim Froholt reposted
Our August Commodore 64 archive update is here, with 1 new GTW entry, 15 game updates and a fantastic batch of 15 previously unpreserved Grolier/Mindflight titles recovered thanks to MalcSeventyFour. Another busy month for C64 preservation! www.gamesthatwerent.com/2026/08/gtw6...
Joachim Froholt reposted
Joachim Froholt reposted
Replying to @amplitudestudios.bsky.social
The HUMANKIND 2's live-action announcement trailer was filmed at Nu Boyana Film Studios in Sofia using real actors, practical sets, and custom-made props created specifically for the production. We will be sharing behind-the-scenes images from the shoot soon.
Joachim Froholt reposted
Commodore is proud to release the Alien Breed 35th Anniversary Collection for PC & Consoles in partnership with our friends at @antstreamarcade.bsky.social and @team17.com. Wishlist on Steam: store.steampowered.com/app/4870460/... #gamescom #retrogaming @pixel-arcadia.bsky.social
I reviewed Theropods at @spillhistorie.no (in Norwegian). It's quite lovely. Dinos, puzzles and lush pixels. A bit like the old Gobliiins games in a way.
We posted an interview with Kristjan Hatlelid today. It's about his work in games (he did audio programming and music for a bunch of classics in the eighties and nineties). He also reveals that he's making new games now, and a sequel to Frantic Freddie. Interview by @retrogamingpappa.bsky.social .
Joachim Froholt reposted
A new, really ambitious #homebrew port of #Wolfenstein 3D has landed on the #C64 Created by kweepa.bsky.social this port not only manages to squeeze all the shareware levels onto 1 disk, it also manages to capture and recreate the true #Wolf3D experience kweepa.itch.io/wolf64 #retrogaming #gaming
Joachim Froholt reposted
Our Y2K Callback 8020 commercial sparked a lot of comments. "I’ll buy it if you remake the commercial with real people instead of AI." So we did. No generated cast. Just a gloriously Y2K commercial brought to life. Pre-Order your Commodore Callback 8020 today: commodore.net/callback
Joachim Froholt reposted
A lovely huge preservation update today! Thanks to @malcseventyfour.bsky.social, 15 previously unpreserved Commodore 64 educational titles from Grolier/Mindflight have now been recovered, including the long sought-after The Story of Miss Mouse and Rhyme Land. www.gamesthatwerent.com/2026/08/grol...
Joachim Froholt reposted
Joachim Froholt reposted
Joachim Froholt reposted