Memory of God

Memory of God

@memoryofgod.dev

Solo dev. Made Stillness of the Wind. The End of You out now! http://tinyurl.com/mr3f7j8x

2.5K followers220 following22 posts

Memory of God reposted

Recently I got invited to join the new Godot UX team. When I have time I will be helping testing editor PRs and make Godot more usable for everyone. What are some of the most annoying things about Godot UI/UX that you think need attention?

Memory of God reposted

whatever you call this art style - PS2 era medium-poly characters with hand-made highly detailed but also somewhat blurry textures with baked-in lighting - I absolutely love it and it makes me want to drop everything and make games

Memory of God reposted

We don’t use generative AI at Strange Scaffold and I can confirm that a *lot* of other studios are not—whether indie or AAA. Get outta here with this normalization bullshit.

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New Exhibit:Play curated collection of games 𝗤𝘂𝗶𝗲𝘁 𝗠𝗼𝗺𝗲𝗻𝘁𝘀 𝗕𝗲𝗳𝗼𝗿𝗲 𝘁𝗵𝗲 𝗘𝗻𝗱 𝗼𝗳 𝘁𝗵𝗲 𝗪𝗼𝗿𝗹𝗱 Focused on games that takes place during the quiet final moments of the world. Contemplative conversations, childhood exploration, documenting memories. Enjoy the final moments. exhibitplay.com/quiet-moment...

Memory of God reposted

This is one of those things where I really need game devs to be more critical of the worlds that they imagine. Because this helps reinforce that this bullshit is okay and acceptable and that's kinda fucked

Samantha Ferreira Is Back On Her Book Bullshit@sam-animeherald.northsky.social

Random observation from Pokemon Z-A: It's kind of fucked up that they have anti-homeless benches everywhere in Lumiose City.

Memory of God reposted

Look, it’s really straightforward to get a publisher as a new name indie in 2025. Simply do 95% of the work making and marketing your game, and if your metrics are trending towards almost certain success, a publisher will swoop in to promise the remaining 5%, deliver 3%, and collect 75%

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Our Publisher Sale starts tomorrow, with discounts across our entire catalogue of story-rich indie gems 🏷️ And keep your eyes peeled, we've got a chance for goodies coming very soon 👀

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in-depth thread: optimizing GDScript performance from ~83ms to ~9ms in a scene our tower defense game Rift Riff, made in Godot, with 1000 enemies. 🧵👇🏼 #gamedev #godotengine

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We're seeking an Associate Product Manager to join our travelling party! Help shape the journey of unique, story-rich indie games, and support go-to-market plans that resonate with indie players. You can find out more details here: bit.ly/4lk7FXf

bit.lyJob Opportunity - Associate Product Manager — Fellow Traveller GamesWe have the rare opportunity to join the Fellow Traveller marketing team as an Associate Product Manager. Help our developer partners bring unique, story-rich indie games to life! As Associate Produc...

Memory of God reposted

NAIAD OUT NOW! 🪷 Finally! After 5 years of development and dedication, I'm excited to share my first game with you. Immerse yourself in a poetic, dreamlike, and serene experience. 😊 ✨ Steam (PC/Mac) ✨ PS5 / PS4 ✨ Xbox Series / One ✨ Nintendo Switch

Memory of God reposted

Replying to @vsigos.bsky.social

Auricom AG ship from Wip3out - no outline version, rendered with #picocad webviewer at 512x512 with custom lightmap #pico8 #lowpoly #3d #pixelart

Memory of God reposted

Procreate Pocket iPhone sketch. Painting on an iPhone has its quirks and challenges, but for some reasons the limitations are weirdly addictive.

Memory of God reposted

Post your most popular art from Twitter I've arrived on twitter with this one (and left after for here haha) and it blew up instantly, didn't expect so much engagment as I was just starting on twitter !

Pete Dimitrov@petedimitrovart.com

Post your most popular art from Twitter I imagine for me, it's "The Animal Shrine". The Rookies helped me a lot in popularizing it. They got it into a 3D print magazine too. It was crazy to me. In parts, I landed my first job in the industry, lots of years ago, thanks to this artwork.

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Replying to @thisnorthernboy.bsky.social

My standout post on Twitter was a reply to someone that wrote about Ambleside. I illustrated my post with a drawing of Bridge House.

Memory of God reposted

Replying to @austinkelmore.com

So for The Games Awards, ask yourself why it's important that they exist. What power does Geoff and company have by giving an award that the workers want? What do they do with that power? What alternatives might exist that would better distribute that power to the workers?

Memory of God reposted

It's good to see more folk moving over here! I figured I'd do a thread of the building games I've shared on Twitter over the past year. All the games are free to play in-browser or as a download, and I'll include links to each.

Memory of God reposted

Another reason we love working on Point & Clicks: fixed cameras. You get to really compose your shots. Reveal subtle hints. Highlight red herrings. Maybe control the pace with a screen designed to be breathed in.