Matthew "Queso" Niederberger reposted
Matthew "Queso" Niederberger
Matthew "Queso" Niederberger
@queso2469.bsky.social
Still working at Muse Games, making cool, weird, multiplayer games. Director on Stars of Icarus (wishlist it on steam pls). Directed Embr. Writer/Designer on Wildmender. Opinions are everyone else's.
171 followers374 following351 posts
Matthew "Queso" Niederberger reposted
Matthew "Queso" Niederberger reposted
Matthew "Queso" Niederberger reposted
Matthew "Queso" Niederberger reposted
Matthew "Queso" Niederberger reposted
Matthew "Queso" Niederberger reposted
Matthew "Queso" Niederberger reposted
Matthew "Queso" Niederberger reposted
Seriously. Even if you are a monster, a person driven to hurt other people, an absolute piece of shit… Even THEN all the data demonstrates that prolonged crunch lowers productivity. Those who cling to it are ignorant, and with the evidence available, actively and intentionally so.
Yeah man, takeout and energy drinks, THAT'S what's gonna make the kids you're burning through like firewood unable to buy a house. Wonder why they buy so much takeout and energy drinks? MAYBE IT'S BECAUSE THEY DON'T HAVE TIME TO COOK AND NEED CAFFEINE TO MAINTAIN YOUR SWEATSHOP.
Wardogs lead says the studio won't hire people who decry crunch on social media
Matthew "Queso" Niederberger reposted
Matthew "Queso" Niederberger reposted
A hundred times this. Consistently disappointed by how many publishers in indie world can’t actually sell a game. Or rather, provide little value in selling a game that isn’t in the thing itself. (Lots of awesome individuals of course, often with hands tied by process and nonsense)
Matthew "Queso" Niederberger reposted
there are no words I'm allowed to say on this website that adequately describe what I think should happen to the "whistleblowers" who got people fired (and in some cases deported) for exercising their legal right to unionise :)
Okay! Here’s the opening statement provided by the fired Rockstar workers. Key points: -There was allegedly a ‘mole’ in the union Discord server for over a year who funnelled info back to R* -It’s claimed R* only acted shortly after union members passed the 10% threshold for statutory recognition
Matthew "Queso" Niederberger reposted
Matthew "Queso" Niederberger reposted
Replying to @docseuss.bsky.social
no one is browsing the store page and being like WOW, I HAVE TO USE THE B.R.I.K.X. TOOL TO OPEN DOORS AND GRATES? nobody is reading "play your way" and getting excited. This is not what excites people about games. What excites them is, and always will be, the fantasy. Which is harder to evaluate.
Matthew "Queso" Niederberger reposted
the problem with games is that a lot of people still try to market it as technology and that only worked when it was new technology. It's mature enough now that "check out this amazing feature" no longer matters. Games-as-tech makes it easier to market a game based on lists of things in said game.
(this is why lots of the time you'll see lists of the numbers of things people have made. It's relevant with, say, a puzzle game to say '200 levels' but 'six biomes including fire world, ice world' isn't the hook people think it is)
Matthew "Queso" Niederberger reposted
Matthew "Queso" Niederberger reposted
Matthew "Queso" Niederberger reposted
there's a pretty simple connection here 1. humans become good at what they practice doing 2. outsourcing to an AI or even other people, means you have stopped doing the thing 3. if you stop doing the thing, you will stop improving, and, long term, get worse at it (cont.)
i really think genai causes actual brain damage. probably faster than most ways you can on purpose give yourself brain damage. and if you hear this statement as literally as i mean it i think it sounds sorta conspiracy nut, but undeniably less conspiracy nut than the apparent sum of its parts
Anyone that has ever worked in games can tell you how much a point by point highlight of things that exist is both 1) not effective tutorialization or feature surfacing 2) going to piss off your users No we don't know how to explain that to your boss either.
I want to open a piece of software and not go on tour... i want to do one really quick thing.. I don't need to tour the latest update... really, I don't. I do not. Stop. Oh on this screen as well... oh that's nice... I JUST WANT TO DO THE ONE FUCKING THING
Matthew "Queso" Niederberger reposted
Matthew "Queso" Niederberger reposted
Matthew "Queso" Niederberger reposted
people really out there still saying a game is only good if 'your decisions matter' in the year of our lord 2026. shit's wild
Saw someone give a take that Cyberpunk 2077 is a bad RPG because your decisions “don’t matter” and I feel like this is a case of confusing the kind of role playing Cyberpunk is giving the player an opportunity to engage with and misunderstanding the fantasy of the game.
Matthew "Queso" Niederberger reposted
Matthew "Queso" Niederberger reposted
Matthew "Queso" Niederberger reposted
Matthew "Queso" Niederberger reposted
This was, is, and always will be a brilliantly shit illustration of how stupidly self defeating business people can be. Forgoing the universal positive of a staff self-training on their own time, because of the vague fear that one in a hundred might make some money.
NEW: I spoke with multiple video game developers and a U.S. employment lawyer to learn more about restrictive side clauses that often prevent employees at major companies from pursuing hobbyist work or personal projects. In an industry renowned for creativity, why are we stifling it?
Matthew "Queso" Niederberger reposted
Matthew "Queso" Niederberger reposted
Weird accomplishments: I've written for a niche sports rulebook In college my writing professor nominated my paper for a first year writing award. The paper was about how the first year writing class sucked. I'm quoted in print for Game Informer I have a long forgotten rare TF2 medal
I invented an alien conlang for a game, then invented a poetry format for it I wrote/directed a game that got ranked 47th best PC game of all time by RPS I've built a game engine from scratch I once made a soup so bad that Alton Brown came into my mentions denying responsibility
Matthew "Queso" Niederberger reposted
Many thoughts here. Great grit these teams and players. Such a shame seeing the US trying to dismantle women's sports. Sports are so much more than competition. Gender inclusive and queer sports are the future.
In February, USA Rugby banned trans women from all levels of one of the world’s most inclusive sports. What happened next was telling. Across the country, teams refused to comply. The story of the Baltimore Ferals, who are pushing back: www.thebanner.com/sports/rugby...
Matthew "Queso" Niederberger reposted
Matthew "Queso" Niederberger reposted
The Stars of Icarus playtest is LIVE until August 3rd! Join on our Steam page and give Cargo King a try --> store.steampowered.com/app/2278950/... #playtest #spacegame #indiegame
Matthew "Queso" Niederberger reposted
it's funny how for decades the RIAA would carbomb teenagers for downloading one (1) song yet now these dudes are just allowed to do this shit like it's nothing
Scoop: The AI music generator Suno was hacked. Hacker shared source code that shows how the tool was made and part of the music and podcasts that were scraped to create it. Decades worth of music, lyrics, and podcasts from YouTube, Deezer, Genius & more www.404media.co/hack-reveals...
Matthew "Queso" Niederberger reposted
Part 4 of my series about game design aesthetics! In this one I discuss what a personal design aesthetic is, how it comes to be, and how to nurture it. Article five, in a few weeks, will discuss the game design aesthetic of groups: studios, team, cultures. #GameDesign
Matthew "Queso" Niederberger reposted
Part three of my series about game design aesthetics! In this one I talk about the many decisions game designers make every day, and how they make them. Article four will come next week, where I'll finally talk about designers' personal design style—their design asesthetic—directly. #GameDesign
Matthew "Queso" Niederberger reposted