Sally Cochenour

Sally Cochenour

@sally.doghouse-games.com

Lead developer for Snap the Sentinel, and programmer for Dr. Robotnik's Ring Racers. ACTION - LOVE LOVE DANCING

335 followers27 following33 posts

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- Seal Man - A seal from the ocean, who is now roaming the surface world. People just think he's a weird greasy dog. He's scared of everything, but he wants to be a super hero and help people. After a rocky start, he befriends Fetch & Scruffie. He doesn't have any abilities... he's just real strong!

Sally Cochenour reposted

Eating the competiton for brake-fast, there might be trials but no tribulations. The energy for day 2 of #GDQueer is still at full speed, broadcasted from us straight to your vroooom! ๐Ÿš— ๐Ÿ’จ

Sally Cochenour reposted

These guys were getting some attention, so I wanted to show off some of the initial rough sketches I'd made of them before creating their sprites. Some of them have since become fully fledged characters in my mind, maybe they'll appear again someday? #ocart #dinosaurs

Volt@raithevoltage.bsky.social

A party of dino sprites, styled loosely after the GBA Final Fantasy releases! Who knows what kind of adventures this gang of friends may be having? #ocart #pixelart #dinosaurs

Sally Cochenour reposted

A party of dino sprites, styled loosely after the GBA Final Fantasy releases! Who knows what kind of adventures this gang of friends may be having? #ocart #pixelart #dinosaurs

How much do you like in-game dev commentary modes (like Valve's games)? I was considering making one for my game at one point, but I wonder if the extra effort that goes into them resonates with y'all enough to justify it more than making the same content into a blog instead

Sally Cochenour reposted

#MoonChild whoa-oh-oh-oh

Eidolon@eidolon.photon.institute

successfully built Moon Child SDL for 64-bit windows. giving builds to a few friends but not quite ready for release - waiting to see what the team does today/tomorrow!

Sally Cochenour reposted

my wife is sold on linux since she found out in kde if you waggle the cursor it starts getting bigger to help you find it but there's no apparent limit to how big it can get

Sally Cochenour reposted

The Abaddon Fighter, "Grapefruit", from the incredible indie game ZerOranger. I cant recommend this little game enough. Is an absolute masterpiece. #zeroranger #fanart #indiegame

Sally Cochenour reposted

warmup for today is @snapgame.net ...! finally played the demo, it was really good ! I love when games have a good hard mode, and each level being remixed in hard mode was easily my favorite part of the demo. Excited to see where this game goes!

Sally Cochenour reposted

IMPORTANT A new scam is going around where you'll be walking down the street and there will be a big red X painted on the sidewalk. DO NOT STAND ON THE X!!! If you do, a grand piano will fall on your head!!! This happened to a friend of mine and his teeth were piano keys for weeks! BE SAFE!!!

Sally Cochenour reposted

New on the Ponett Gazette: To coincide with its recent Switch port, I've finally finished my ginormous piece on UFO 50, my favorite game of 2024! Come learn about my 14 favorite games in the anthology and how some of them have forever changed how I engage with retro games ponett.dog/blog/my-14-f...

ponett.dogUFO 50: My 14 favorite games within my favorite game of 2024Fifty of my favorite games of 2024 just got ported to Switch all at once. What were the odds? If you're out of the loop, let me get you up to speed first. UFO 50 is a collection of 50 new 8-bit games,...

Sally Cochenour reposted

"So this 'Spamton' fella is a salesman, huh. Heh! I wonder if he ever sells propane." "I like the Queen, she's so purty..." "I DON'T TRUST RALSEI FOR ONE SECOND. NOBODY IS THAT GENUINELY KIND WITHOUT HAVING SOMETHING TO HIDE." "Dang'olKrismanhegot'dangol...possessedorsomethin"

KOTH Screens@kothscreens.bsky.social

Sally Cochenour reposted

So in case any of my friends were wondering - yes, the "secret project" I was on was Heretic + Hexen. If you told 11-year-old me that I was gonna work officially on a game I was playing when it just came out, I'd say you were out of your mind.

#stopkillinggames!! I've been following since the beginning, because games as a service are a horrific practice from both a preservationist and a consumer perspective. It is crazy to me how long the games industry has gotten away with ignoring basic consumer law for goods & services.