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Check out my games's website to see what my end goal is for "LOST EARTH" π sites.google.com/view/lost-ea... Summary: retro monster hunter 'like' but with dinosaurs π¦ #indiedev #indiegame #godot #games #dinosaurs #monsterhunter
SnapGamesStudios
@snapgamesstudio.bsky.social
π im a hobbyist gamedev πΉ my games snapgamesstudios.itch.io π± website https://sites.google.com/view/snapgamesstudios
158 followers78 following340 posts
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Check out my games's website to see what my end goal is for "LOST EARTH" π sites.google.com/view/lost-ea... Summary: retro monster hunter 'like' but with dinosaurs π¦ #indiedev #indiegame #godot #games #dinosaurs #monsterhunter
SnapGamesStudios reposted
SnapGamesStudios reposted
Seems like Microsoft has sent a false DMCA to another block game, this time Luanti. Please check out this article to see more information about it. It's really bad that this sort of thing is allowed to happen. blog.luanti.org/2026/08/27/l...
SnapGamesStudios reposted
Made a small Godot FBX animation tool! FBX imports can split one animation into multiple ones (Player|Attack, SwordRIG|Attack), breaking weapon animations. I made a custom importer that merges them back into one animation. github.com/SnapGamesStu... #indiedev #indiegame #gamedev #godot
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BluePhoenix made a seamless third person portal effect in Godot and dropped a tutorial on how it was done. π Watch it here: www.youtube.com/watch?v=Ds5f... #godotengine #gamedev #indiedev
Ive been very busy, so I haven't worked on the project much. However, it took me hours to figure out how to export all the animations using this addon. It works in FBX, but not in GLB. So I guess im now going to use FBX π€·ββοΈ #blender #animations
how have i not known about an addon that makes control rigs for Mixamo rigs!! this is very useful soo i dont have todo all the animations and can tweak them better. #indiedev #blender #animations #gamedev
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only if my computer had Bluetooth support i would 100% make my game support Wii remotes. here is the addon github.com/20akshay00/g... #indiedev #gamedev #godot #indiegame
SnapGamesStudios reposted
SnapGamesStudios reposted
SnapGamesStudios reposted
Made a little Godot addon that turns special GDScript comments into "backsplashes". Makes my scripts more readable at a glance, and more fun. π€ππ¦ Grab it here under "Hashtag Backsplash": codeberg.org/MajorMcDoom/... #GodotEngine #gamedev #indiedev
SnapGamesStudios reposted
SnapGamesStudios reposted
We've been working on replacing the Asset Library with something built for the present and future. Here's what's coming. #godotengine godotengine.org/article/intr...
SnapGamesStudios reposted
Looking at the Google form allows everyone to submit a dinosaur to 'maybe' appear in Lost Earth, my favourite choice is the Titanoboa. I believe this could create some unique combat scenarios, though it might be challenging to animate. docs.google.com/forms/d/e/1F... #indiegame #gamedev #dinosaurs
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Forest is foresting!π²β #gamedev #indiedev #animation #blender #godot @studionorie.bsky.social
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Daaaaamn that's trippy. π΅βπ« #GodotEngine #gamedev #indiedev
If you're using my 3D lines n' trails addon for Godot, I added a new "connection mode" property that lets the line change into a closed loop, or a sequence of broken segments. Also added a Wireframe3D node. Grab it here: codeberg.org/MajorMcDoom/... #GodotEngine #gamedev #indiedev
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AblazeInt showed a new wall transformation VFX for their game, Psych Rift, using Vertex Animation Textures to animate collapsing bricks and surfaces. π§± See more: www.reddit.com/user/AblazeInt/ #godotengine #gamedev #indiegame
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HeyCouldBeFun showed an automatic camera system for their game that uses raycasts to keep the player in view, adding extra turning speed when objects start blocking the camera. π₯ See more: www.reddit.com/r/godot/comm... #godotengine #gamedev #indiedev
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Godot adoption has rapidly increased in the last few years. Here is a look at the hard numbers π godotengine.org/article/godo...
SnapGamesStudios reposted
I saw cascadeur and man I would love to use it but humanoid is the only one on the indie teir. And pro is too expensive for me. It uses ai to blend frames,it doesn't take the artist away but makes it better. Which would of made my games animations better. #indiedev #gamedev youtu.be/UmAvJ2qy9jM?...
SnapGamesStudios reposted
SnapGamesStudios reposted
SnapGamesStudios reposted
Recently, I've been focusing on quests and NPCs, making significant progress. I am utilising an addon to do the dialogue. dialogue.nathanhoad.net #indiegame #indiedev #godot #gamedev
SnapGamesStudios reposted
SnapGamesStudios reposted
SnapGamesStudios reposted
SnapGamesStudios reposted
SnapGamesStudios reposted
SnapGamesStudios reposted
SnapGamesStudios reposted
jedenjenda23 made a shader in Godot that bends meshes based on the terrain heightmap, used for things like grass, bushes, and trees. π± See more: www.reddit.com/r/godot/comm... #godotengine #gamedev #indiedev
SnapGamesStudios reposted
github.com/SnapGamesStu... Here is the script for this tool its MIT!!! #indiegame #indiedev #gamedev #godot #mit #opensource #github
I made a small tool to generate hurtboxes and hitboxes, so I don't have to spend time doing it manually. It gets a rough size from the mesh and bones, using the vertex weights affected by the bones. #indiedev #indiegame #gamedev #godot #godot4
SnapGamesStudios reposted
Wish you could toggle gizmo visibility for a Godot node type directly from the inspector like in Unity? I updated my Gizmo Presets addon to include this little quality-of-life feature. Grab it here: codeberg.org/MajorMcDoom/... #GodotEngine #gamedev #indiedev