Substain

Substain

@subst4in.bsky.social

I create games, music, and sometimes even visuals.  From time to time I participate in game jams. You can also find me here: https://substain.itch.io/ @substain@mastodon.gamedev.place

233 followers603 following50 posts

Found this ancient book (1979) while cleaning out the bookshelf. Should I sell it or hold on to it in case AI becomes relevant in the future? #book #ai

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Well, it finally happened! After 9 years of Unity dominance, Godot was the most used game engine for GMTK Game Jam 2026 submissions. 🤖 Godot - 47% 🎮 Unity - 34% 🛠️GameMaker - 5% 🚀 Unreal Engine - 3% ✨ Other - 11%

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For years we have been overwhelmed by the volume of code contributions we have to review, especially from new contributors. AI has made the problem much worse. That's why we are taking steps to reduce the burden on maintainers while still welcoming new contributors: godotengine.org/article/cont...

godotengine.orgChanges to our Contribution Policies – Godot EngineGodot is growing fast, so here is how we are dealing with the huge increase in contributions.

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#GodotEngine 4.7 is here! 🎉 Like a cult classic movie, Godot 4 has only gotten better with age; the 4.7 Director's Cut offers colors of never-before-reached intensity, helming a bevy of new features to eliminate any remaining friction between you and your vision! godotengine.org/releases/4.7/

godotengine.orgGodot 4.7 Release: Lights, Camera, Action!Like a cult classic movie, Godot 4 has only gotten better with age. This brings us to Godot 4.7. With 3 years under its belt, the 4.7 _Director’s Cut_ offers colors of never-before-reached intensity.

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Is anyone with experience interested in helping out the Foundation with the videos for the talks from the GodotCon Amsterdam? Reach out 🙏

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Godot went through the exact “sponsor is bad, so money is bad” discourse a few months ago, and… nothing of note changed — other than more people were paid to fix your bug reports and improve the engine for everyone. This page was created, too:

Blender@blender.org

Welcome Anthropic as a Corporate Patron sponsor of the Blender Foundation’s Development Fund! This support will be dedicated towards general Blender core development. More details at www.blender.org/press/anthro... #b3d #DevFund

I should really start working on my addons, so I maybe can get some feedback at the #Godotcon26 in ... only two weeks :O #godot #addon #godotengine #gamedev

took a break from working on godot addons to join the monthly #godotwildjam again this time, it's a mix between stealth and racing game. I had quite some fun doing most of the audio, including the announcements. ab-plus.itch.io/theft-game #godot #gwj #gamedev #gamejam

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Honestly, AI slop PRs are becoming increasingly draining and demoralizing for #Godot maintainers. If you want to help, more funding so we can pay more maintainers to deal with the slop (on top of everything we do already) is the only viable solution I can think of: fund.godotengine.org

Adriaan@adriaan.games

Godot's GitHub has increasingly many pull requests generated by LLMs and it's a MASSIVE time waster for reviewers – especially if people don't disclose it. Changes often make no sense, descriptions are extremely verbose, users don't understand their own changes… It's a total shitshow. #godotengine

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Godot's GitHub has increasingly many pull requests generated by LLMs and it's a MASSIVE time waster for reviewers – especially if people don't disclose it. Changes often make no sense, descriptions are extremely verbose, users don't understand their own changes… It's a total shitshow. #godotengine

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Die Kritik an #Discord wird scheinbar immer größer. Gibt es bereits auf anderen Plattformen eine geeignete #Godot #Community oder das Interesse an einer? Ich bin auf #fluxer #root und #roomy gestoßen und denke, dass alle vielversprechend aussehen. Gibt es Meinungen dazu?

Finally made the step to bring #TalkieTalkie to the Asset Library 🥳 Now that this is a Godot addon, you can make Presentations the hard way easier than ever I've also added a Presentation Generator to make it easier to get started. #Godot #gamedev #presentation

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I should have expected as much, given how open and welcoming the Godot community is, but #GodotFest still managed to blow me away! So many incredibly talented people, and they're all friendly 🤯 Was a pleasure meeting you all 🫶 See you at #GodotCamp in Karlsruhe ;)

I've received some amazing feedback on TalkieTalkie. One of the more unexpected realizations was how many people would appreciate localization for their presentations. When I implemented this, I thought it would be a nice to have thing, but now I guess I should improve the workflow for this

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For years I have heard people saying "You need an elevator pitch". At #GodotFest, the hypothetical scenario finally actually happened: A game dev in the hotel elevator actually asked me what sort of game I was working on and I managed to explain it before they left the elevator at the next floor.

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Anyone else going to GodotFest in two days? Know of any after-hours or unofficial meetups? #gamedev #godot #godotfest

working on the slideshow framework for #Godot again. I want to keep it simple and accessible, but for a meaningful architecture, I find myself introducing complexity again and again...