Patrick reposted
Patrick
Patrick
@vectorpark.com
Windosill, Metamorphabet, Feed the Head, etc. http://vectorpark.com
807 followers303 following281 posts
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Today is a great day to play a really interesting puzzle game called Tandis store.steampowered.com/app/1297210/...
Patrick reposted
Replying to @seamas.bsky.social
Those arguing for mass-adoption of AI art always seem intent on proving the wrong thing; that AI tech will change beyond all recognition. They seem less inclined to prove their argument's much wilder claim; that human nature, and all previous modes of taste, emotion and investment, will change too.
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Among other things, this post does a great job of disentangling the classic notion of "AI" — how can we use computers to solve problems in smarter and more efficient ways? — from what LLMs are, and do
New Post: Why I Love AI Next month it'll be twenty years since I went to university, learned to program, and studied AI. I wrote about why I loved it, why I still love it, and why, unfortunately, it no longer exists. www.possibilityspace.org/blog/posts/i...
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TRANSFORMATION INTO AN ANIMAL--a new risograph zine and animated flipbook about mythological fantasies--is debuting at @smallpressexpo.bsky.social this weekend! Come see it at SPX table B5--limited copies available!
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Try it here. Can you juggle? experiments.mariov.ch/draw/football/ 🦵⚽️
Cars are famously a great technology to have redesigned civilization around
People who aren’t using AI to code at this point are delusional or lying, trying to ride a horse down the highway and backing up the traffic instead of asking “what can we do to make cars safer and electric.” They have no ethical high ground
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Unless we're just talking AAA: there are far more games than movies or TV shows. Even though most are bad, there is still a surplus of "good" games, most of which are either ignored or never discovered. If you took away the 10 "best" games of the year you could find 10 more that are just as good.
Prominent movie and tv critics have declared certain years bad for their respective media, full of underwhelming releases in spite of a few bright spots. But I cannot remember the last time a consensus opinion in games said a year was anything other than great. This is weird to me!
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there's a pretty simple connection here 1. humans become good at what they practice doing 2. outsourcing to an AI or even other people, means you have stopped doing the thing 3. if you stop doing the thing, you will stop improving, and, long term, get worse at it (cont.)
i really think genai causes actual brain damage. probably faster than most ways you can on purpose give yourself brain damage. and if you hear this statement as literally as i mean it i think it sounds sorta conspiracy nut, but undeniably less conspiracy nut than the apparent sum of its parts
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It is once again Sunday, and (somewhat against my better judgement) I have written some more words about using AI to make games: medium.com/@rickyhagget...
"Certes nat the beste"? I spende my precious ydel houres leevynge behynde invaluable writynges of a passed age, and thou hast the hardynesse to seye it is "certes nat the beste"?? I am so sory for wastynge thy tyme with myn unworthy werkes!
Portraits in medieval English legal records! The clerk who recorded the crimes and accidental deaths in this record from 1247 liked to sketch in the margins. They're certainly not the best sketches I've seen from the 13th century, but they're still a delight to come across.
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✊🏼OUT NOW✋🏼 Transform your living room into a cave in Cueva de las Manos for Apple Vision Pro! apps.apple.com/us/app/id677...
I honestly think Evil Dead II rivals Jaws as an example of mindblowing cinema on a near-nothing budget www.youtube.com/watch?v=8eg2...
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I’ve never seen this Harryhausen quote about why stop motion animation is its own aesthetic form & trying to make it feel like smooth live-action is a category error. ❤️
Ray Harryhausen's stop-motion skeletons in Jason and the Argonauts are amazing even now. He animated the sequence by himself for more than four months -- without computers or even an easy way to check his work. We're looking into how he did it: animationobsessive.substack.com/p/how-ray-ha...