Zara 🏳️🌈
Zara 🏳️🌈
@zaravarin.bsky.social
Queer non-binary geek of all trades💗💛💙she/they. Marine. Neurodivergent.♾️ President & Creative Director of Dual Wield Studio ✨⚔️✨ Previously: 343 Industries | Halo | Xbox. Unions are awesome. 🚫❌NO AI, NO NFTs❌🚫 zaravarin.com
1.8K followers795 following1.3K posts
After all the mourning fandom has been through this week, sharing a little bit of good news for a bit of the Dragon Age stuff Dual Wield Studio is working on:
This week has been rough for all BioWare fans, and while we hope to share something positive soon about the other Dragon Age projects we've been working on, we have good news for everyone who pre-ordered the Wedge of Destiny plush: 🧀Pre-orders have begun shipping!🧀
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Every single hobby I love has has been infected by slopped up and unserious software. It's exhausting. aftermath.site/ai-slop-hobbie...
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Can confirm that this is a real trailer of the Mass Effect game that BioWare was developing up until its closure yesterday www.reddit.com/r/masseffect...
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If you ever wondered why the first Dragon Age took over 6 years to develop (and almost got canceled), this article goes into partly why: the team couldn't agree on what *kind* of fantasy our new fantasy game was going to be. Yes, there's an alternate universe out there where it was more Conan. 😉
"Sexy sorceresses" and "bare-chested fighters": Dragon Age's original artists wanted to base it on Conan the Barbarian, much to the outrage of the designers https://bit.ly/4i5lW9Z
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SMUGGLE YOUR MATERIALS TO THE ARCHIVIST
Part of my literal job is to fly out to physical game studios to rescue and recover historical materials that might be endangered and put them in a permanent archive. @gamehistoryorg.bsky.social is a 501(c)3 publicly funded to do that, my DMs are open, and I'm free for the next couple weeks...
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To honor one of the studios that defined PC gaming, we've republished more than 20 articles about BioWare today. The pcgamer.com homepage is dedicated to interviews, retrospectives, and making-ofs about some of the best RPGs of all time.
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Former BioWare Senior Writers Mary Kirby (Varric, Vivienne, Lucanis) and Sylvia Feketekuty (Liara, Josephine, Emmrich) and Sarah Hayward (Former BioWare Cinematic Director) have found a home at North Mist with many others in our network.
Very heavy news as our former studio, BioWare closes its doors today. It was a formative place for many. However, many former BioWare devs are scattered around the industry. Find them, support them. Like, follow, comment and help us prove there is still support for the types of games we make!
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*me flagging down the cosmos* Hi I'm sorry but I asked for a killer BioWare-run epic RPG with a side of musical, not this side-musical killing BioWare's run on epic RPGs :C (universe this is the part where you flex ominously behind all of us and reiterate that we asked for no pickles, please)
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In 2016, we published potentially the largest single feature to ever appear in Game Informer magazine with a full oral history of the legendary studio, BioWare. We've made that feature available online following reports of the studio's impending closure. gameinformer.com/feature/2026...
Some folks still don’t get that shit like game studios getting shuttered & mass layoffs & not being able to afford things & the generative AI hellscape are all symptoms of the same bigger problems that are contributing to the enshittification of everything. Use your brain instead of generative AI.
The first genuinely honest ad for generative AI I've ever seen, from Microsoft / CoPilot A mediocre white guy sees his non-white colleague getting praised for good work, he asks AI to *literally copy it*, and then he gets all the praise instead: www.ispot.tv/ad/SoDi/micr...
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Replying to @janeng.com
It is really difficult to explain the to non-Bioware fans the deep love one can have for the lives and characters we lived in those Bioware universe. They feel like past lives. They feel like real loves. When I am on my death bed I will probably still fondly think of Thane calling me siha.
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BioWare, which was once hundreds of employees across three offices, had around 50 staff remaining when EA closed the studio this morning. EA gutted BioWare after the release of Dragon Age: The Veilguard last year, as we reported then: www.bloomberg.com/news/newslet...
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Veilguard is fucking fantastic and I'm still having fun playing it over and over again; everything ain't for everyone but I choose to focus on what I love rather than what I don't. Like every other DA game, it's been fiction that has helped me navigate some awful, harsh, difficult reality.
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Every part of this is heartbreaking and infuriating. My career trajectory wouldn’t be what it is today if not for the impact of BioWare’s games (Dragon Age especially). Everyone there deserves so much better than this.
BREAKING: Electronic Arts is cutting 400 jobs and shutting down BioWare, the legendary development studio behind Dragon Age and Mass Effect. www.bloomberg.com/news/article...
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BREAKING: Electronic Arts is cutting 400 jobs and shutting down BioWare, the legendary development studio behind Dragon Age and Mass Effect. www.bloomberg.com/news/article...
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