Kyle Beasley (he/him)
Kyle Beasley (he/him)
@mrbeabo.bsky.social
Staff User Researcher at 2K Games (My tweets are mine)
243 followers814 following118 posts
Kyle Beasley (he/him) reposted
Men find yet another way to film and harass women without consent, this time, using a remote controlled robot to push against a "16-year-old girl's buttocks", and this is how the most well-resourced news agencies cover it: Read *our* piece here: www.404media.co/theres-nothi...
Kyle Beasley (he/him) reposted
The latest DLC for @RiskofRain 2 has arrived! Explore the dark world of N'Kuhana in Hallowed Concepts. Available Now! store.steampowered.com/app/3055670/... www.youtube.com/watch?v=uttX...
Kyle Beasley (he/him) reposted
Kyle Beasley (he/him) reposted
Kyle Beasley (he/him) reposted
Welp, there it is. The CDC is now officially manipulating data and their count of measles deaths in 2026 now stands at ZERO. My understanding of reportable diseases is that the CDC would usually use a state health department’s determination as the final say. The new CDC Director is failing us.
Kyle Beasley (he/him) reposted
Breaking News: A whistle-blower at the U.S. Postal Service said Trump officials were defying court orders with a “secretive, rushed” effort affecting voting by mail.
Kyle Beasley (he/him) reposted
Kyle Beasley (he/him) reposted
The vanishing art of disability reporting skyboxcritics.com/2026/07/28/t... Another powerful article from @supercrip1994.bsky.social that hits really close to home. For me, at least, it helps me realize that I am not alone in this space.
Kyle Beasley (he/him) reposted
Escape a chaotic alien planet by fighting through hordes of frenzied monsters in the roguelike action of Risk of Rain 2! The 2K Megahits 2026 bundle supports @covenanthouse.bsky.social | https://bit.ly/4psDDUm
Kyle Beasley (he/him) reposted
As part of Meta’s Muse Image model rollout, Instagram users with public accounts need to opt out to block AI generations of their content. www.wired.com/story/meta-n...
Kyle Beasley (he/him) reposted
Sharing again. If you are a developer who worked on accessibility impacted by these layoffs, I'm working on a story for @aftermath.site. I can promise full anonymity.
I'm currently writing this report for @aftermath.site. If any member of any accessibility team was impacted by the layoffs, please reach out through email, messages, or my signal –4129804478.
Kyle Beasley (he/him) reposted
See that skyrocketing blue line? That’s the number of times that SCOTUS has been issuing unsigned, unexplained rulings.
🚨 We analyzed the Supreme Court’s decisions over the past 20 years and found that for the first time, the court issued more consequential rulings on its “shadow docket” (unsigned orders often decided without arguments) than the traditional merits docket. www.propublica.org/article/supr...
Kyle Beasley (he/him) reposted
Kyle Beasley (he/him) reposted
1/3 of the game industry has lost their job in the last two years. Ubisoft closed two more studios today. Everyone is out of work. To that end I'm starting a new bundle to benefit a layoffs hardship fund. Game devs: please consider submitting your PAID games to the bundle, which will launch in July.
Excited for the folks at Cooldown Games!
Cooldown Games is joining People Can Fly Group! We started our company to champion great developers. We’re now expanding that vision by supporting PCF’s world-class team while continuing to bring games from our external partners to players worldwide. More soon!
Kyle Beasley (he/him) reposted
This is one of the best pieces of pop culture writing I've read in the past couple of years. These excerpts are great but you need to read how the build to that last one. Goddamn. Thank you @awalrusdarkly.bsky.social and @popheist.com
When we're too obsessed with plot and not obsessed enough with story, we risk losing whatever substance mass-produced media has left.
Kyle Beasley (he/him) reposted
Kyle Beasley (he/him) reposted
The Black State of the Games Industry Survey is up! It'll be open till May 6th, 2026 and should take 20 minutes maximum of your time. Only requirements are that you're a Black Game Developer over the age of 18! 🎮🎮🎮 forms.gle/teLH4p9rAokS...
Kyle Beasley (he/him) reposted
It truly takes a village; but in our case, the village is super weird, surrealist, whimsical, earnest, witty, optimistic, creative, warm, human, and brilliant! 😊
Fly through of part of a Keeper level directly in the Unreal Engine editor. Part way through I turn on all of the game objects the player doesn't see -- it takes a lot to make games work.
Kyle Beasley (he/him) reposted
I know the holidays are the worst for hiring but I'm still looking for work :') my website goes into detail on my contributions to Civ VII, MMS, and Hindsight: emmkid.info I'm quick, adaptable, and eager to learn from smart people who enjoy abusing custom slack emotes
Hi #Portfolioday l! I'm Emma Kidwell, an award nominated writer and designer experienced in indie and AAA. I've worked in all stages of game development from polish to pitching. I'm adaptable, quick to learn, and available for full time and contact work ✍️ ✨ emmkid.info
Kyle Beasley (he/him) reposted
Kyle Beasley (he/him) reposted
Cool thread about Arco
Short spoiler free story about my experience with Arco. Back before bsky took off, I saw a post on Twitter from a game dev asking for advice because their game is reviewing extremely highly but it's not reflecting on sales. I wanna help but I gotta try it first. So I make a note to check it out. 1/
Kyle Beasley (he/him) reposted
Kyle Beasley (he/him) reposted
Kyle Beasley (he/him) reposted
Rebecca Heineman doesn't have much time left. If you can, please donate for her and her family to make end of life arrangements. One last kindness we can offer for a legend of the games industry and loud and proud trans woman: www.gofundme.com/f/help-rebec...