fiz um joguinho, pra praticar os movimentos no domingo mutmedia.itch.io/faz-o-l
mut / moochi
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Replying to @kayin.moe
i made one for you droqenstudies.itch.io/35a2
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i keep abandoning little projects, this one was a sort of clone of @mut.media 's cláudio mutmedia.itch.io/claudio
final repost, last day for signing up is today! there's 2 slots left but there will be a waitlist in case someone falls through. i'm very excited for this idiosyncratic.mut.media
i'm here to announce a studio class i'll be teaching at @boshis.place (and remote) this fall! * idiosyncratic games * we will choose four game devs with unique styles, play & discussing their games and then make and critique projects inspired by them! expand your horizons and get some work done!
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A/I, a small Italian collective that provides secure online services, is being branded a terrorist organization by the Trump administration. "A technological war the US is waging against anyone who asserts autonomy over digital networks and infrastructure" www.ilfattoquotidiano.it/2026/08/29/a...
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our fireside chat with @add-hawk.bsky.social is now live on youtube! a wonderful conversation going deep on Thi's modern philosophy on games, as moderated by a small panel of boshi members and with plenty of q&a from the audience Thi described as "the best ever" youtu.be/n7ggVdN5ZFs
someone just released a game very much inspired by a game i made a while ago, and its really sweet. it's nice seeing the design a bit more fleshed out and just be on the player side of the experience. i recommend! latrai.itch.io/as-i-remember
you can also check my game here: mutmedia.itch.io/stumbling-up... (@lucasograssi.bsky.social wrote the story! i was mostly making the tools) i still appreciate the vague open ended direction we took, and while playing as i remember, it was nice to let myself swim in the word soup for a while
time to repost again... i'm running a studio class over the fall where we play games by cool devs and then we make work inspired by them! idiosyncratic.mut.media
i'm here to announce a studio class i'll be teaching at @boshis.place (and remote) this fall! * idiosyncratic games * we will choose four game devs with unique styles, play & discussing their games and then make and critique projects inspired by them! expand your horizons and get some work done!
guess i didn't post it here, but i put claudio on newgrounds to get their leaderboards feature! www.newgrounds.com/portal/view/...
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you forgot to post the link... idiosyncratic.mut.media
i'm here to announce a studio class i'll be teaching at @boshis.place (and remote) this fall! * idiosyncratic games * we will choose four game devs with unique styles, play & discussing their games and then make and critique projects inspired by them! expand your horizons and get some work done!
i'm here to announce a studio class i'll be teaching at @boshis.place (and remote) this fall! * idiosyncratic games * we will choose four game devs with unique styles, play & discussing their games and then make and critique projects inspired by them! expand your horizons and get some work done!
i'm here to announce a studio class i'll be teaching at @boshis.place (and remote) this fall! * idiosyncratic games * we will choose four game devs with unique styles, play & discussing their games and then make and critique projects inspired by them! expand your horizons and get some work done!
i'm here to announce a studio class i'll be teaching at @boshis.place (and remote) this fall! * idiosyncratic games * we will choose four game devs with unique styles, play & discussing their games and then make and critique projects inspired by them! expand your horizons and get some work done!
funny to open bsky and see the discourse, after playing this banger by @sylviefluff.bsky.social yesterday sylvie.website/vampirewomen...
funny to open bsky and see the discourse, after playing this banger by @sylviefluff.bsky.social yesterday sylvie.website/vampirewomen...
@brendyc.bsky.social might as well tag you in case you need some quality time dissociating from the discourse while still embedded in it...
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My game “one tap games” has hit 1.5 million plays 🫨, so I cut together a tiny trailer to celebrate. It’s my minigame collection where each is played with a single tap, and you’re given a daily random 5 game selection from a larger pool You can play here (mobile & web!) s.castle.xyz/5nEd_NuwDzaa
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my wish came true! @jack-crawford.bsky.social hosted an avoidance jam and 28 new ones were born unto the earth. super cool to see everyone's spin on the formula itch.io/jam/jacks-av...
📝 brlka.com/posts/2026-0... new blog post! this one's about designing "avoiders", the term i've been using for all my tiny arcadey games about dodging obstacles. imo these are really underrated design exercises, and i'd love to see more people give making them a shot (esp. since they're so easy!)
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i just re-estabilished what i believe is the current WR of 1399, after what i was calling "forbidden techniques" (when i programmed them in) were reported by other people. funny to have made two games in a row where a fundamental mechanic is feeling out 10 seconds.
i made an avoider as well! (inspired by @brlka.com of course) i'm really proud of it, i haven't made a game ass game in so long. i really savored the process of trying to keep it tight,while following it to the places it seemed to be taking me. enjoy! mutmedia.itch.io/claudio
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@jack-crawford.bsky.social's avoidance jam was super fun! there are bunch of really cool games in here (including mine), all free and most playable in the browser: itch.io/jam/jacks-av...
SUPER FLUID HYPER FLOW! A new minimalist arcade game. Try to conquer the chaos! Play on gate.itch.io/super-fluid-...
i made an avoider as well! (inspired by @brlka.com of course) i'm really proud of it, i haven't made a game ass game in so long. i really savored the process of trying to keep it tight,while following it to the places it seemed to be taking me. enjoy! mutmedia.itch.io/claudio
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SUPER FLUID HYPER FLOW! A new minimalist arcade game. Try to conquer the chaos! Play on gate.itch.io/super-fluid-...
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StarCraft on elastic rectangular prism gurngroup.com/game/starcra...
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I made an avoider game for the avoidance jam. I have had ideas floating around my head for a long time about hazards that blend into the background so it was nice to get it out of my system. matthewlacker.itch.io/gabes-great-...
i also made a game for the jam, it takes like 10+ seconds mutmedia.itch.io/countdown
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Ready, set, be of use. goblinAmerica is out in Early Access on Steam now. store.steampowered.com/app/1944040/...
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The Remake of the End of the Greatest RPG of All Time is Available NOW on steam! store.steampowered.com/app/2809660/...
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Handcrafting Your Game: A MAZE Workshop (@imissmywisdomteeth.bsky.social, @tuniks.bsky.social, @biagi.bsky.social, Yi Xin (Chester) Huang, @coppolaemilio.com, @martianwho.bsky.social) "Explore our handcrafted riverside." Free - Windows, Mac, Linux: warpdoor.com/2026/05/26/h...
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Hey I wanted to share out a recently released capstone project from my student Bernadine Mattson! Doo-Daa is a collaged RPG Maker MZ 2003 game where you play as an astronaut cat handing out informational pamphlets marketing the planet Earth to Dadaist aliens. bobby4apples.itch.io/doo-daa
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Only 3 days left to apply! If you miss the deadline you might never know....
did you know that we do classes? this summer find out whether GAMES CAN CHANGE THE WORLD in this 8-week seminar & speculative game design workshop class taught by @hatimb00.itch.io more info & apply here: hatim.tips/can-games-ch...
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Thank you to everyone who joined us at FORM last week!!! We had a great night and hope you did too!💖✨ We've put together a little archive of the evening with photos, games and extra resources - check it out if you're keen to see more!🔥 docs.google.com/document/d/1...
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Replying to @chouxsalad.bsky.social
@hatimb00.itch.io and Hanwen Xu remark that the industry doesn’t know what to do with sex. Their game coalescent || tidal rapture presents an aquatic space for exploring queer forms of sex freed from pain and heteronormativity. Inspiration from slug sex and other forms of polymorphous pleasure
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Had a chance to demo Coalescent || Tidal Rapture by @hatimb00.itch.io and @hanwenxumame.bsky.social today. Extremely cool, thoughtful exploration of sex and the unknown with a bold mix of visual styles, thoughtful and impactful writing, and a fixation on the wonder and danger of undersea.
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It's not everyday you see music performed live using only four concurrent Super Mario 64 emulator instances. It's @mut.media at the helm.
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Replying to @everest.bsky.social
and then for ALL CHAT, an evening of game performances and experimental lectures at tiat, with a really exceptional group of artists. I’ll be bringing an in-progress live performed scifi film. This is ticketed but open to all, not just GDC attendees. luma.com/allchat