Picorims 🛞 developing Open Street Kart reposted
🚨 Attention, it's the last week of the Blender Survey! Participate by October 31st and help shape the future of Blender with your input: www.blender.org/survey #b3d
Picorims 🛞 developing Open Street Kart
@picorims.bsky.social
Enjoying dev, games, and writing music. Currently working on #wav2bar and #openstreetkart. Portfolio: https://picorims.github.io/ Discord: https://discord.gg/8N2CjCQHuU GitHub: https://github.com/Picorims Mastodon: https://mastodon.social/@picorims
48 followers62 following155 posts
Picorims 🛞 developing Open Street Kart reposted
🚨 Attention, it's the last week of the Blender Survey! Participate by October 31st and help shape the future of Blender with your input: www.blender.org/survey #b3d
Picorims 🛞 developing Open Street Kart reposted
Picorims 🛞 developing Open Street Kart reposted
Material Maker 1.8 is now available for download with a few new features as well as a lot of quality of life improvements and bug fixes. rodzilla.itch.io/material-mak...
Picorims 🛞 developing Open Street Kart reposted
Picorims 🛞 developing Open Street Kart reposted
Input Prompts is the largest collection of glyphs covering a wide range of input devices and platforms. It's also completely free and public domain. 🎮 I want it to be even better though so looking for feedback; what's missing? what can be improved? kenney.nl/assets/input...
Picorims 🛞 developing Open Street Kart reposted
Picorims 🛞 developing Open Street Kart reposted
Prerolled will be in the Steam Next Fest that starts in 3 days! If you haven't tried the demo yet, the next fest is the perfect time to do so!! Playing/Wishlisting it during the Fest would help us so much!! store.steampowered.com/app/4475970/... #Godot #GameDev #Indie #SteamNextFest
Picorims 🛞 developing Open Street Kart reposted
Yesterday, the CSSWG accepted my proposal for mesh gradients and diffusion curve gradients! Want to make gradients like this natively in CSS? Well, we've started the work on it. It's coming! Here's the Explainer: github.com/w3c/csswg-dr...
Picorims 🛞 developing Open Street Kart reposted
Picorims 🛞 developing Open Street Kart reposted
So, the proposals for Interop 2027 got submitted … but of all those proposals, which are the most important ones to you? → You can use this tool built by @webdevs.firefox.com to rank the proposals. (And yes, browser-folks will be looking at the combined results 😉)
What do you want us to work on in 2027? Here's a web app where you can rank the Interop proposals you care about, giving us data we can use to prioritise feature development. interop-rank.fxdx.dev
Picorims 🛞 developing Open Street Kart reposted
Picorims 🛞 developing Open Street Kart reposted
Picorims 🛞 developing Open Street Kart reposted
Join the official Blender Survey 2026! Let's get a picture of the community and help shape the future of Blender together 🧡 www.blender.org/survey #b3d #devfund
Picorims 🛞 developing Open Street Kart reposted
Picorims 🛞 developing Open Street Kart reposted
Picorims 🛞 developing Open Street Kart reposted
Made new capsules for #Prerolled! #GameDev #Krita #Godot #Indie store.steampowered.com/app/4475970/...
Picorims 🛞 developing Open Street Kart reposted
In recent years, the media has quietly begun to change the way in which it writes about Bobby Kotick, the former CEO of Activision Blizzard. PMG investigates how Kotick used the threat of defamation to reshape his legacy in the games business, one article at a time. www.youtube.com/watch?v=kKwp...
Picorims 🛞 developing Open Street Kart reposted
Picorims 🛞 developing Open Street Kart reposted
Picorims 🛞 developing Open Street Kart reposted
PixiJS 3D closed beta signup is now open 🎉 2D and 3D in one place, the PixiJS way! Fast by default. WebGPU first with WebGL fallback. Drop in 3D like it was always there. Closed beta for the next couple of weeks, then open source! Register 👇 pixijs.com/3d
Picorims 🛞 developing Open Street Kart reposted
We should have been writing articles and having fun with CSS, but instead... We can't do much against big corporations (except wait), so let's give Geoff some support. Share (or try) his HTML/CSS course: thebasics.dev 100% human-made by the one who edited 86945 CSS articles!
📝 Why CSS-Tricks Has Been Quiet Lately (cc: @digitalocean.com @css-tricks.bsky.social ) geoffgraham.me/why-css-tric...
Picorims 🛞 developing Open Street Kart reposted
📣 Submissions open for the Godot 2026 showreel Like last year, if you are a member of the Development Fund, you will be able to cast your votes alongside the Godot maintainers! 📅 Submissions close: October 1st 📅 Voting from October 2nd until October 16th godotengine.org/article/subm...
Picorims 🛞 developing Open Street Kart reposted
📝 Why CSS-Tricks Has Been Quiet Lately (cc: @digitalocean.com @css-tricks.bsky.social ) geoffgraham.me/why-css-tric...
Picorims 🛞 developing Open Street Kart reposted
Picorims 🛞 developing Open Street Kart reposted
Trying out #gamedev streaming on #openstreetkart development. Provided as-is, no warranty of any kind, expressed or implied, etc. www.twitch.tv/picorims #godotengine
Picorims 🛞 developing Open Street Kart reposted
Picorims 🛞 developing Open Street Kart reposted
Picorims 🛞 developing Open Street Kart reposted
Picorims 🛞 developing Open Street Kart reposted
Picorims 🛞 developing Open Street Kart reposted
This is @kenney.nl 's skybox assets pack between. It came on point for having some good placeholder sky while I figure out the art direction to go with.
Picorims 🛞 developing Open Street Kart reposted
Picorims 🛞 developing Open Street Kart reposted
Picorims 🛞 developing Open Street Kart reposted
I've seen Spelkollektivet come by my timeline many times, either friends staying there or beautiful games being created. They're in danger of losing the building they host in, so if you've got something to spare: this is actually a really good cause! 💖
Help Save the Home for Indie Game Developers For 9 years Spelkollektivet has had more than 700 game developers stay at the co-living & co-working hub, but due to new directives in the local area, the future may be at risk. Read more: gofund.me/f4244d6de #gamedev #indiegames #gofundme
Picorims 🛞 developing Open Street Kart reposted
It's really easy for me to compete with resellers because they're offering my content for $18 a pack and I'm offering the same assets for free! This time on ArtStation
People message me that my assets get resold at Fab, itch.io & Roblox. Technically that's legal (sort of debatable), but I still feel it's unfair for people that pay for them while they could've been free. I want my assets to be free, please keep them free.
Picorims 🛞 developing Open Street Kart reposted
Picorims 🛞 developing Open Street Kart reposted
Picorims 🛞 developing Open Street Kart reposted
Picorims 🛞 developing Open Street Kart reposted
People message me that my assets get resold at Fab, itch.io & Roblox. Technically that's legal (sort of debatable), but I still feel it's unfair for people that pay for them while they could've been free. I want my assets to be free, please keep them free.
Picorims 🛞 developing Open Street Kart reposted
Picorims 🛞 developing Open Street Kart reposted
You're working on a prototype and want to use a 3D placeholder model to test out certain features? Reminder that this lil guy exists, ready to run and jump around :) github.com/gtibo/Godot-... #b3d #foss #github #godotengine
Picorims 🛞 developing Open Street Kart reposted
Picorims 🛞 developing Open Street Kart reposted
Picorims 🛞 developing Open Street Kart reposted
Picorims 🛞 developing Open Street Kart reposted
The State of Dev's survey is now open! survey.devographics.com/en-US/survey...