Robotic Topologist DD/HS OUT NOW!

Robotic Topologist DD/HS OUT NOW!

@robotic-topologist.itch.io

Dan (He/Him) πŸ‡¨πŸ‡¦ Sci-Fi RPGs Drier Deserts, Hotter Suns OUT NOW! https://DrierDesertsHotterSuns.com β˜… Find my games and stuff on itch β˜… 🚫AI https://linktr.ee/robotopologist Logo by @lonearchivist.bsky.social

285 followers432 following239 posts

Robotic Topologist DD/HS OUT NOW! reposted

Robotic Topologist DD/HS OUT NOW! reposted

Dont even get me started on the variety of beetle damage not matching the reality of beetle varieties.

Robotic Topologist DD/HS OUT NOW!@robotic-topologist.itch.io

Despite the fact that there are more ants (🐜) than lightning (⚑), games almost always have lightning (⚑) damage but almost never have ant (🐜) damage

Robotic Topologist DD/HS OUT NOW! reposted

Replying to @robotic-topologist.itch.io

Really makes you think. And as I always do when it comes to these issues, I say "Follow the money." Big Lightning doesn't want you to realize just how many ants there are

Robotic Topologist DD/HS OUT NOW! reposted

50 years ago Earth barely survived an alien attack. Today, hundreds of alien hives surround Earth. We need you to discover why. Cryo Drakus is available now, PWYW! Quick-to-learn ruleset, tactics heavy alien reconnaissance in an rpg. An exploration twist on classic shmups like R-Type and Gradius.

I think there's a bit of an obsession, especially among GMs, for their fantasy maps to reflect the world they portray 1:1. I understand this can be useful at times behind the screen or in a published module, but maps have historically been useful for reasons other than accuracy

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When it comes to RPGs, giving your players a 1:1 map is a missed opportunity. "Inaccurate" maps are not only more evocative and tell a better story, but they let the players fill in the blanks, both literally and figuratively! An obviously wrong map also allows for the players to get lost πŸ˜‰

So do what I do and give your players bad maps. A shitty map they need to ponder over and make assumptions about is so much more fun (and easier to draw) than a fully fleshed out perfectly detailed world map Here's my "bad" map for our Dragonbane campaign with lots of blank space left to explore!

I think there's a bit of an obsession, especially among GMs, for their fantasy maps to reflect the world they portray 1:1. I understand this can be useful at times behind the screen or in a published module, but maps have historically been useful for reasons other than accuracy

Of course, the concept of being able to depict the world with perfect accuracy is a modern one. Up until relatively recently, we didn't even know what most of the planet looked like. Before that, the tools and technology of cartography were limited such that our best efforts were still just a guess

Robotic Topologist DD/HS OUT NOW! reposted

don't be shy gen con go ahead. don't be shy pax unplugged go ahead. don't be shy origins go ahead. don't be shy gamehole go ahead. don't be shy gary con go ahead. don't be shy page go ahead. don't be shy breakout go ahead. don't be shy dragon con go ahead.

Geek Native@geeknative.bsky.social

UK Games Expo has banned generative AI art, text, and merchandise across all NEC exhibition halls, bringing the convention in line with broader British tabletop standards. Standholders face removal or bans if their products aren't made by humans. #UKGE

Robotic Topologist DD/HS OUT NOW! reposted

Here it is!!!

If we get 50 follows on our new megadungeon, I'll show the full cover art by @tonytranrpg.bsky.social Writing by @kattkirsch.bsky.social @sadslut.club @hawkdc.bsky.social @discodan.bsky.social @bellebitesback.bsky.social @scarius.bsky.social and @onslaughtsix.bsky.social.

Robotic Topologist DD/HS OUT NOW! reposted

Bookings now open for logo / brand design, editorial layout, crowdfunding graphics, and more! Hit the CONTACT button on lonearchivist.com

Lone Archivist@lonearchivist.bsky.social

Looking for a logo for your game/publishing imprint or layout for your next book/zine/board game? Reach out! I want to hear about what you're working on. Contact and Portfolio at: lonearchivist.com

Robotic Topologist DD/HS OUT NOW! reposted

Dowager: The Sacred & Strange, my sci-fantasy Tactics RPG about psychic oddballs blowing up datacenters is now up on itch dot io! If you've wondered what I've been posting about for the last few months, you can read up about it here! sinabsentia.itch.io/dowager-the-...

sinabsentia.itch.ioDowager: The Sacred & Strange (Trashcan) by π€π›π¬πžπ§π­π’πš 🐟A Tactical RPG of Semi-Automatic Sorcery and Psionic Turmoil across the Golden Cosmos

Robotic Topologist DD/HS OUT NOW! reposted

I have been having fun with these posts, but I'm admittedly not really good at social media and am never sure what tidbits make for interesting posts. So if anyone has any questions or things they are curious about concerning BREAK!!, I'd be happy to answer them here!

Reynaldo (Going to PAX U)@naldodrinan.bsky.social

Exploring sites is an important part of BREAK!!, so naturally there is a procedure to it. Part of that procedure is deciding on your team's positioning while they are doing so. There are unique circumstances to each position...

Robotic Topologist DD/HS OUT NOW! reposted

The Astronaut Mission Jam is live! Come make some out-of-this-world scientific/technical missions for your sci-fi TTRPG of choice! Deadline is Sunday, August 23rd at 11:59pm EDT (UTC-4). Check it out here: itch.io/jam/astronau...

itch.ioASTRONAUT MISSION JAMA game jam from 2026-08-07 to 2026-08-31 hosted by Glitched Tabletop. Spun-off from the annual Sci-Fi One-Shot Jam , the Astronaut Mission Jam is all about creating the scientific and technical missio...