Dan Floyd

Dan Floyd

@danfloydplus.bsky.social

Professional animator, creator of New Frame Plus, PlayFrame and Extra Credits

8.3K followers297 following529 posts

The moral of the story is that this game sold over a million copies, becoming an NES best seller It cost $40 USD new (about $100 today, adjusted for inflation)

Dan Floyd reposted

GOOD life lessons learned from gamedev: - Savagely hacking down scope is the fastest and most effective way to make an awesome product - Limitations make you do your job better - A button or seam in the right place is all you need to turn a character from garbage to fuckable

🦇 Hexavier 🎃@xavierck.com

Life lessons from gamedev: - Your opinion doesn't matter - Nobody cares if you want to make a good product - Defining a process/workflow makes you an enemy - Job descriptions are for team players - Fidelity trumps quality - Well-designed clothing on characters is superfluous

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HERE WE GO AGAIN!!!! Desert Bus for Hope 2026, the 20th year of Desert Bus! I hope y'all are ready for what promises to be the greatest show on Earth featuring a bus. What mischief, excitement, wonder and hilarity have we cooked up for this most auspicious year? Head to desertbus.org right now!

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we don’t use generative AI, have hand drawn 2D animated sprites, AND our game is coded by a bearded canadian guy with glasses so you be the judge of that

french animators man

Catsuka@catsuka.bsky.social

From "Você é braba" (Valorant 2026 Game Changers Championship Hype Film). Animation : WIZZ studio (France) >> www.youtube.com/watch?v=69sK...

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i judge for a few festivals, and i can safely say that the games that always stand out the most are ones with personal creative care taken in every aspect of the game. people say AI should replace this but you can’t automate intentionality or love. if you bank on that then you don’t understand art.

Kenney@kenney.nl

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I didn’t know the WSJ was posting Crusader Kings guides

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Replying to @moomanibe.bsky.social

Tangentially but not unrelatedly, if you're wondering why some indie studios in canada have lived so long, the fact that the Canada Media Fund disperses around 350 million dollars in arts grants a year has something to do with it

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Final Fantasy VIII (PS1) added to the library (1766 assets): characters, bosses, monsters with animations, Guardian Forces summons and effects playback, World Map with trains, Gardens, Lunatic Pandora and story events, pre-rendered fields, battle stages, Triple Triad cards. #ff8 #ffviii #retrogames

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absolutely disgusting to shamelessly gloat about vibecoding your product as you're charging ahead to devalue an entire industry and several art forms with copious amounts of AI confetti hyperslop, depriving real artists and developers of oxygen

Rock Paper Shotgun@rockpapershotgun.bsky.social

"We vibe coded a new Epic Games Launcher" because "programming is hard", announce company we're somehow supposed to see as a serious Steam competitor https://bit.ly/4hMHbi5

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the crazy thing about this trend is how badly this exposes that these people have the same attachment and awareness of video games as scalpers do for pokemon

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"AI lets you focus on the higher level ideas!!" because we all grew up dreaming of becoming managers and CEOs we all know the real artists at the very highest level are the shareholders, famously full of amazing ideas

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Exactly. I am tired of seeing the “I always knew”/“their work was actually bad” takes whenever allegations emerge. Sometimes—often, actually!—bad people find their way into good spaces and make good things. And you’re not better than the folks who were taken advantage of for “always knowing”

Samantha Nye // ציפּיע 🌿@thesamethyst.bsky.social

"I already didn't like him I just couldn't find a reason until n-" Shut the fuck up shut the fuck up shut the fuck up shut the fuck up shut the fuck up shut the fuck up shut the fuck up

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Technical Animation in Video Games returns for a second edition! Included are nearly 100 new pages, major rewrites and factors to update the text for the latest software versions, plus corrections, bug fixes, and rewrites throughout to communicate more info to you!

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Pet project: 1) Advanced PS1/N64 game extraction (+all animations). 2) Website where you can browse and compare models, textures, animations, FMVs, for preservation. Already have FF7, Mega Man Legends 1 and 2 and MediEvil fully ripped. #FF7 #FinalFantasy #FFVII #PS1 #PSX #RetroGame #N64

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digging into my twitter archive for my favourite "you can tell the designer calculated this all in a spreadsheet" skill point system example