MAE (Making Glyphic Designer!)

MAE (Making Glyphic Designer!)

@maetheta.bsky.social

Game Developer @moondriftergames.bsky.social ttrpg enthusiast, homebrew fanatic, art enjoyer, games industry professional, and more. Giant Nerd, She/They Profile picture illustration by shadrad.bsky

205 followers859 following217 posts

Experiences like this are what motivate me to create games. I have always known people to be creative when the barriers to entry are lowered. Its precisely my goal with my current project, to trick normal gamers into remembering how to be creative, and let them explore that.

Alexandra Orlando@alexgorlando.bsky.social

Not the top Steam review of Dressmaker making me cry this morning!

Interactive media means essentially nothing without evoking a feeling alongside it. It's what makes an experience memorable. The emotion I seek to elicit, is pride in ones own handiwork. Its a feeling that people are deprived of nowadays if they have not made it a priority.

MAE (Making Glyphic Designer!) reposted

I helped make a Steam Sale, and it's right next to Control: Resonant! gdoc.events/sale2026 Fantastic sale filled with games made by people of color from AROUND THE WORLD. Check it out! (And please share it too ๐Ÿ˜‰)

MAE (Making Glyphic Designer!) reposted

Playing a lot more retro stuff right now, and folks, Iโ€™m here to tell you we (game developers collectively) forgot a lot of good ideas. By which I mean, Vampirium will contain some innovative stuff as long as you donโ€™t remember the game boy advance.

MAE (Making Glyphic Designer!) reposted

They haven't posted about it yet but this year's GDC State of the Game Industry Survey is available to fill out should any of you desire. You've seen all the articles and that the results end up driving, so may as well make them reflective of your contributions too. gdconf.typeform.com/SOTI26eoy

gdconf.typeform.com2026 State of the Game IndustryThe gaming industry's most comprehensive annual survey is back, and we're casting a wider net than ever before. Whether you're a developer, executive, investor, marketer, educator, or any other profes...

Code architecture isn't the most thrilling subject, but a necessary one. A well structured code base for any project can minimize pressure headaches when implementing new systems and content. ๐Ÿ˜ตโ€๐Ÿ’ซ #indiedev #gamedev #solodev

MAE (Making Glyphic Designer!) reposted

Game development is partially difficult due to the learning curve, and partially due to learning to manage your time and energy appropriately. It takes a lot of self discipline that I think people forget about. #gamedev #solodev #indiedev

Game development is partially difficult due to the learning curve, and partially due to learning to manage your time and energy appropriately. It takes a lot of self discipline that I think people forget about. #gamedev #solodev #indiedev

MAE (Making Glyphic Designer!) reposted

Been making huge strides in my development of #GlyphicDesigner, my debut #indiegame title! She's still a little ugly duckling, but the gameplay is really getting there. Been fixing a lot of interesting bugs, and will continue to as I get more playtesters on this. #godot #gamedev #MoondrifterGames

Been making huge strides in my development of #GlyphicDesigner, my debut #indiegame title! She's still a little ugly duckling, but the gameplay is really getting there. Been fixing a lot of interesting bugs, and will continue to as I get more playtesters on this. #godot #gamedev #MoondrifterGames

MAE (Making Glyphic Designer!) reposted

I wanted to write something thoughtful about XBOX's wanton destruction spree of their talent, portfolio, and future - on how XBOX has destroyed so much trust from both of its audiences - from developers and players. But how can I write anything thoughtful about such thoughtless greed?

MAE (Making Glyphic Designer!) reposted

One of the most storied, consequential game studios in the history of the art form. But tell me again how Xbox is investing in its future.

Sami@samitron.bsky.social

THIS STUDIO MADE THE FAMOUS IDTECH ENGINE AND YOU'RE FORCING THEM TO USE FUCKING **UNREAL**??????????????????????????????????????????????????????????????????? FUCK YOU

MAE (Making Glyphic Designer!) reposted

Xbox in ten years: "Xbox needs a reset. We are spending too much on external tooling and expertise. As a result we are winding down our Unreal teams to begin developing internal rendering technologies that will allow us to deliver games that players will love."

Mat Piscatella@matpiscatella.bsky.social

Imagine doing this to id and saying with a straight face "grow and extend an enduring portfolio of franchises players love"

MAE (Making Glyphic Designer!) reposted

#SGDQ2026 STARTS TOMORROOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW!!!!!!!!!!!

You can now receive work contracts! I dealt with the input puzzle of making sure you could select the papers correctly. It was fun! Contracts are dealt from a pool of options, and is all data driven through JSON dictionaries that are highly editable and extensible! #GlyphicDesigner #indiedev #godot

I was almost asleep when it occurred to me why some of my code had been unreliable for input consumption... gods damn it now I'm very awake again walking through why it would or wouldn't work if I made some changes. #indiedev #gamers #godot

The mechanic in question is a click and drag movement of papers on a desk. Having strange issues with it picking up multiple pieces of paper on the same click and drag. I think I'm not consuming the input quickly enough because I'm waiting on a _process tick instead of handling it in _input. ๐Ÿค”๐Ÿ˜…

Just got another major system stood up for my game, which is the contracts system. Clients send you all sorts of work requests. Its up to the player which ones they take and which ones they bin. Some clients are repeat customers with a chain of requests! #indiedev #gamedev

I put a countdown on my phone's main screen for my demo release target, and it definitely seems to make me think twice before opening social media apps. I am determined to get my game into the hands of players! Sometimes you just need to keep your goal in sight! #indiedev #gamedev

MAE (Making Glyphic Designer!) reposted

There's only one cat detective who can unravel this murder turned museum heist... and that's YOU! ๐Ÿฑ๐Ÿ”Ž Make injustice knead its last biscuit in... ๐Ÿ›๏ธ "FELINE FORENSICS and the MEOWSEUM MYSTERY" ๐Ÿ”ช ๐Ÿšจ OUT NOW: s.team/a/2945150/ ๐Ÿšจ

Refactored one of my singleton managers yesterday and ended up on a roll that had me laying out all the transition logic for every screen in my game lmao. Sometimes the ball starts rolling with speed when you're confident! #godot #solodev #programming

MAE (Making Glyphic Designer!) reposted

Sorry but we'll never shy away from an excuse to highlight one of the rarest items in our archive: Check out some clips of Nintendo veteran Steve Okimoto introducing the GBA to Nintendo of America employees for the first time! This tape is dated 9/22/00, nearly 8 months prior to the GBA's US launch!

Hit Save!@hitsave.org

Happy birthday to the Game Boy Advance, which released in the USA on this day in 2001! Can you believe Nintendo's potent little handheld is a quarter-century old this year? We feel old.

Did a fair bit of work yesterday setting up the less glamorous parts of my indie game but necessary ones. Audio and gamestate managers. Event Bus systems. I learned a lot in setting them up myself for the first time! #solodev #indiedev #godot

Been cooking on my first super serious solo dev project in #godot. Feeling pretty positive about the progress and the speed at which I'm learning new techniques to apply to my game. Really appreciating the resources out there for folks to jump in and get their feet wet! Thanks Godot Community!

MAE (Making Glyphic Designer!) reposted

a subdued yet glorious sunset, spirit refreshed. ๐Ÿค๐Ÿ•Š๏ธ . #artistsonbluesky #blueskyartshow #womensartbluesky #photography #photographersonbluesky #oregoncoast #ocean #clouds #oregon #sunset

MAE (Making Glyphic Designer!) reposted

it's on miro. it's literally on figma. you have to log into okta. it's in jira. it's on zoom. it's on pureref. it's on flow. it's on perforce. it's on slack. you can find it on slack. you can go to slack and find it. log onto slack right now. you can slack it. slack has it for you. it's on slack.