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Michael Fitzmayer
Michael Fitzmayer
@mupf.dev
Video game historian, N-Gage SDK creator, homebrew game developer, hacking culture cultivator and a nerd at heart. @ngagesdk.de https://mupf.dev
205 followers375 following208 posts
Michael Fitzmayer reposted
Another update on this, close to final. Created the nebula background on Inkscape, the planets are just spherized textures on CS6 and the title and the van are models in Blender. #retrogaming #indiedev bsky.app/profile/gold...
Having fun trying to make some 90s renders for the manuals? in blender. Still WIP #retrogaming #indiedev
Michael Fitzmayer reposted
Michael Fitzmayer reposted
Michael Fitzmayer reposted
Michael Fitzmayer reposted
Michael Fitzmayer reposted
OK guys, the #FujiNet for #Intellivision bring-up thread has started. forums.atariage.com/topic/392009...
Michael Fitzmayer reposted
Michael Fitzmayer reposted
OpenMW v2.0 gives Morrowind on PS Vita a serious upgrade: higher FPS, fewer crashes, faster loading and fixed maps. A smoother handheld experience that finally feels ready for longer sessions. #PSVita #OpenMW #RetroGaming
Michael Fitzmayer reposted
Eric Graham’s 1987 Amiga Juggler raytracer (Part 2): Porting to SDL #gamedev #amiga #gamedevelopment #indiedev
Michael Fitzmayer reposted
Michael Fitzmayer reposted
Michael Fitzmayer reposted
It now lives on GitHub. Feel free to contribute! github.com/ngagesdk/N-V...
Part of my "picking up old unfinished projects before starting any new ones" series (part X): let's build an open source/open hardware video out solution for the Nokia N-Gage. github.com/ngagesdk/N-V...
Michael Fitzmayer reposted
Wow!👀 Check out this crazy impressive #gameBoy port of Celeste -> joshop.itch.io/celeste-game...
Michael Fitzmayer reposted
It’s Now Imperative That You Copy That Floppy
Michael Fitzmayer reposted
Thanks to SDL3 officially adding DOS support there's now a fully functioning port of "Lego Island" (1997) for DOS! github.com/isledecomp/i...
Part of my "picking up old unfinished projects before starting any new ones" series (part X): let's build an open source/open hardware video out solution for the Nokia N-Gage. github.com/ngagesdk/N-V...
Michael Fitzmayer reposted
Got it running at 30 fps throughout the hole level. If you are interested on the technical details here is another wall of text: pastebin.com/VyyAa1Hs Running on a stock #saturn Some glitches left, but those are easy fix. Now I can finally move to #ps1 #retrogaming #indiedev
Michael Fitzmayer reposted
Michael Fitzmayer reposted
Where @schurt3r.bsky.social, a “technically ignorant” reporter pretending to cover cybersecurity, makes a fool of himself by claiming an application causes a Windows kernel OOM youtube.com/watch?v=AA65...
Michael Fitzmayer reposted
Premier 11, a lost Atomiswave game was acquired and dumped then converted to run on Dreamcast! A lost football game released during the World Cup...gotta love that! youtu.be/FcUa7iPEW1c
Michael Fitzmayer reposted
Michael Fitzmayer reposted
Currently upgrading the forum phpBB to the latest version. See: www.aikido.dev/blog/phpbb-a...
Michael Fitzmayer reposted
Presenting FFFFTT--(F)ast (F)ourier (T)ransform (T)esting--captured from my Sega Dreamcast! github.com/meisei4/fffftt Real-time digital signal visualization demos--including CD audio playback support--with SH4 accelerated FFTs by yours-truly! #retrogaming #dsp #math #graphics #gamedev
Michael Fitzmayer reposted
Michael Fitzmayer reposted
Replying to @rowansorbusvt.bsky.social
N-gage news from the last few years. - a modern SDK was developed by @mupf.dev This allows modern game developmehttand porting. github.com/ngagesdk
Michael Fitzmayer reposted
My biggest editing client has officially replaced me with an LLM, meaning I am now functionally unemployed. If any of you need a proofreader or copy editor and value having a human being who can tell right from wrong doing the job, let me know?
Michael Fitzmayer reposted
Michael Fitzmayer reposted
"Come to watch me dip my hands into Chocolate Doom, but stay to hear my dog Clementine sigh deeply because I'm porting games and not playing with her. :)" www.patreon.com/icculus/post...
opn8.de open8 now has its very own website!
Hi, my name is Michael and I am developing homebrew software for the Nokia N-Gage. I am currently working on a PICO-8 emulator. Sounds fun? Just follow me. 🤓 #NGageSDK
Michael Fitzmayer reposted
open8 now has CI pipelines for FreeBSD, MS-DOS, Emscripten, Haiku OS, Linux, Windows, Nintendo 3DS, PS Vita, PSP, PS2, RISC OS, SEGA Dreamcast, and of course the Nokia N-Gage. How? I asked for cross-platform support and SDL3 responded with: "yes, all of them."
Hi, my name is Michael and I am developing homebrew software for the Nokia N-Gage. I am currently working on a PICO-8 emulator. Sounds fun? Just follow me. 🤓 #NGageSDK
Michael Fitzmayer reposted
To test the portability of my PICO-8 emulator open8, I tried running it on DOS. Surprisingly, it wasn't that much work to get it going. @dosnostalgic.bsky.social
It's been a while ever since I worked on open8, but I definitely made some good progress today. Even Celeste seems to work now, at least to some extend. github.com/ngagesdk/open8
Hi, my name is Michael and I am developing homebrew software for the Nokia N-Gage. I am currently working on a PICO-8 emulator. Sounds fun? Just follow me. 🤓 #NGageSDK
Michael Fitzmayer reposted
Progress on Jet: "tiny, dependency-free, fixed-function 3D rasteriser written in modern C++17. It is designed to run on low-performance embedded hardware" github.com/CubeCoders/Jet #retrodev #esp32 #coding #programming #demoscene #embedded #GraphicsProgramming
SDL 2.0 is now officially deprecated in favor of SDL 3.0: discourse.libsdl.org/t/sdl-2-0-fu...
Michael Fitzmayer reposted
"This Is The Most Evil Mega Drive Game" - Developer Kai Magazine Software Accused Of Using Stolen Artwork.
Michael Fitzmayer reposted
"Game of Tobi" has taken on the daunting and quite ambitious task of porting #SuperMario 64 to the #GBA And not just an approximation, but an actual conversion that used the official source code from the original #N64 game Full Video: youtu.be/g3DFJanCuzo #homebrew #retrogaming #gameboy #Mario
Michael Fitzmayer reposted
@mikejmika.bsky.social Hey Mike, quick one: I’ve got a very specific question about Rifts: Promise of Power from your time at Backbone. Would you be open to a DM? Totally understand if not.
Michael Fitzmayer reposted
GBAtoPy - #GameBoyAdvance Rom #Python transpiler https://daniele.tech/2026/05/gbatopy-gameboy-advance-rom-python-transpiler/ #retrogaming
Michael Fitzmayer reposted
Michael Fitzmayer reposted
Michael Fitzmayer reposted