Florian R. Hanke

Florian R. Hanke

@hanke.bsky.social

Currently developing a twin stick shooter #gamedev

51 followers22 following26 posts

Florian R. Hanke reposted

Kala Paint is out! I'm @olawson.bsky.social , professional artist for 15 years, then game dev, now wrote the painting software I wish I'd been using all this time. GPU-run creamy brushes, no subscription, no gen AI crap, hand-coded with ideas from artists in our Discord, and more added weekly!

Florian R. Hanke reposted

Musk says not a single person has died due to him axing USAID. Sadly, part of my job involves tracking aid spending. So here’s a thread with just some of the people who lost their lives because of USAID cuts

Florian R. Hanke reposted

Did you know you can set up a scene and render it to a texture without any nodes in #Godot, by directly using the RenderingServer? We automatically generate billboard sprites for meshes this way. There's not much info about the RenderingServer online, so I wrote about it: hexaquo.at/pages/using-...

Florian R. Hanke reposted

A friend of mine who runs these things always repeats something to me along the lines of "Playtests and Research isn't for telling you the right thing to do, it's to confirm to you that your assumptions are correct and that your intentions are getting through to the players" and that's stuck with me

Dan Marshall@danthat.bsky.social

Unpopular opinion, but a lot of this "doing it right" mentality is how we wind up with games all feeling the exact same. Difficulty spikes, weird controls, ropey onboarding all of it critical to prevent games feeling like they're ground down and pumped out safe mush. www.reddit.com/r/gamedev/s/...

Florian R. Hanke reposted

Florian R. Hanke reposted

Finally created the Steam page for the snowboarding roguelike game I've been developing on #godot for the last months: Snowboard Rogues! Inspired by 90's SkiFree classic. Planning to release a demo on itch in the next weeks! s.team/a/4288970

I always had the issue that in signal receiving callables I needed to declare all parameters, even though I only wanted to respond to an emitted signal, and not use the provided params. Varargs to the rescue: `signal_name.connect(func(..._ignored): …)`. Nicer and clearer 🥰 #godotengine #gdscript

Florian R. Hanke reposted

Florian R. Hanke reposted

Erbst du 60 Mio, darfst du 50 Mio behalten und 50% von 10 Mio abgeben. 5 Mio für die Gesellschaft, die mit Infrastruktur (Technologie, Mobilität, Bildung, Sicherheit) und Arbeitsleistung geholfen hat, das Vermögen zu generieren. Niemand erarbeitet alleine so viel Geld. Ja zur Erbschaftssteuer

Zürich's politicians (the right) decided against treating 20 injured kids from Gaza. Because they say it's only 'symbolical'. Symbolical, except for those kids, of course... who might remember Zürich's generosityin the future and may come here to build a great future.

Florian R. Hanke reposted

if you enjoy the playful surreal-mundane vibes of Keita Takahashi (Katamari, NobiNobi etc), you can get a bit of a fix from Henry Halfhead, a strange little experience that's genuinely joyful but also a touch philosophical, about the purpose of play and curiosity. highly recommend.

Florian R. Hanke reposted

I wanted to get a video of this ghost crab but every time I got close to their hole they scuttled back in, so I tried getting clever with it. I made a little sandcastle and shoved my phone into it, hit record, and walked away. Crab was VERY suspicious of this addition to their environment.

Florian R. Hanke reposted

👁️Henry Halfhead👁️ OUT NOW 👃 🍎 Play as 250+ everyday objects 💌 Experience a wholesome life story 🧑‍🤝‍🧑 Join a friend in the local co-op mode! Get it on Steam, EGS, PS5 and Switch! Tell your friends, family and help us share this post!

Florian R. Hanke reposted

On behalf of Piotr It is with great sadness that I inform of the passing of Piotr on July 29th, after his long fight with cancer. He was a great man, great engineer, a wonderful husband, father, brother and son. A dedicated Ruby community member. He will be sincerely missed Piotr's wife, Monika

Florian R. Hanke reposted

✨Release Date Announcement✨ Henry Halfhead comes to Steam, EGS, PS5 and Switch on: 👁️September 16, 2025 👁️ 👃 Tell your friends, family and help us share this post!

Florian R. Hanke reposted

Palestinian children have been killed at a rate of more than one child per hour during Israel's war in Gaza. “A whole classroom of children killed every day for nearly two years,” UNICEF’s executive director said. Here are some of their stories: wapo.st/3UCiAjn

When you just want to disconnect all incoming signals from a node in #GodotEngine: for connection in self.get_incoming_connections(): connection.signal.disconnect(connection.callable)

Florian R. Hanke reposted

AI made in Switzerland! 🇨🇭 ◼️ Im Spätsommer 2025 wird ein öffentlich entwickeltes Large Language Model erscheinen. ◼️ Was mich besonders begeistert: Nicht nur das Modell wird Open Source sein, sondern auch die Trainingsdaten werden transparent und reproduzierbar sein.

Florian R. Hanke reposted

Worth a watch: Head of Signal, Meredith Whittaker, on so-called "agentic AI" and the difference between how it's described in the marketing and what access and control it would actually require to work as advertised.

Florian R. Hanke reposted

Buried in the tax bill: "no State or political subdivision thereof may enforce any law or regulation regulating artificial intelligence models, artificial intelligence systems, or automated decision systems during the 10-year period beginning on the date of the enactment of this Act."

Florian R. Hanke reposted

«In den letzten sieben Jahren hat der Kanton unter dem Strich mehr als 1’000 Unternehmen verloren», behauptet das Pro-Komitee. Und unterschlägt dabei komplett die zahlreichen Neugründungen. "Unterm Strich" verzeichnete Zürich 2018-2024 einen Nettozuwachs von 24'007 Firmen. NEIN zur Steuervorlage!

You are up to date.