Justo Delgado Baudí

Justo Delgado Baudí

@jdbaudi.bsky.social

Game developer. Loves Haxe and Godot Available for work! Worked on: - Terry's Other Games https://store.steampowered.com/app/2824580/Terrys_Other_Games/ - Dicey Dungeons https://store.steampowered.com/app/861540/Dicey_Dungeons/

170 followers320 following64 posts

Justo Delgado Baudí reposted

Goodbye Bolsonaro you fascist cockroach, another member of the biggest scummy family that has ever lived in Brazil. Still can't believe 60 million people voted for this scum. He was talking about changing the constitution even before being elected, imagine what he would do if he got elected?

Justo Delgado Baudí reposted

That's a great move for the GameMaker community! Free is nice for sure, but source access is what I find particularly exciting! Congrats @russellkay.bsky.social and team 👏

GameMaker@gamemaker.io

📢 Some exciting news! 🎉 Our upcoming next-generation runtime, GMRT, will be free for commercial use and source avaliable for all non-console platforms! READ MORE gamemaker.io/en/blog/gmrt...

Justo Delgado Baudí reposted

my company did not lose $80bln so invest in free game assets?

Justo Delgado Baudí reposted

#GodotEngine will support spatial containers in the upcoming 4.8 release and we are excited to see how developers use these new engine's capabilities. Spatial Containers bring new capabilities to XR applications to work in shared spatial environments. Read more: www.khronos.org/blog/openxr-...

Justo Delgado Baudí reposted

Justo Delgado Baudí reposted

But what is Tim and Elon's argument? What points do they raise? What insight do they offer? None... because Tim spends all day talking to LLMs he doesn't provide an argument or counter-point - he tells Kenney how to think. Think like me - he is trying to correct an LLM not speak to a human.

Kenney@kenney.nl

Last I'll post about this, but Elon Musk disagrees with me. This means I am onto something, and I feel more valid in my opinion than ever.

Justo Delgado Baudí reposted

Kenney hit the infamous "two billionaires with one post" achievement, remains very rare, also shows once again that money does not equal intelligence, capability, or insight: Kenney is obviously right.

Kenney@kenney.nl

Last I'll post about this, but Elon Musk disagrees with me. This means I am onto something, and I feel more valid in my opinion than ever.

Justo Delgado Baudí reposted

Fully supported in Godot 4.8, we’re working on samples, watch this space!

OpenXR@openxr.org

OpenXR spatial containers are here: an open, cross-platform API for spatial windowing in XR. Apps can switch between a bounded multitasking mode and a full immersive mode, with the system managing placement. www.khronos.org/blog/openxr-... #OpenXR #XR

Justo Delgado Baudí reposted

Video nuevo sobre mi experiencia durante la trankijam! Mis disculpas por no haber podido estar más activa durante el evento, han pasado muchas cosas este mes. En este video no salen vuestros juegos aún, el próximo video será jugándolos! un besito a tothommmm youtu.be/Q7NQqW54d_Q

Justo Delgado Baudí reposted

played a balatro multiplayer match against someone named LinusSexTips and they recognized me from my Wild Animal Racing speedrun of all things

Justo Delgado Baudí reposted

Build issues have been officially resolved; downloads are once again functioning as expected! 🥳

Godot Engine@godotengine.org

Our final 4.8 development snapshot has arrived with #GodotEngine 4.8 dev 7! Symbol renaming, runtime CanvasItem manipulation, animated decals, non-allocating physics queries, UI audio events, AccessKit for iOS and Android, and more are ready for testing: godotengine.org/article/dev-...

Justo Delgado Baudí reposted

There was an issue with the builds, so this is a great chance to learn how to compile Godot :) docs.godotengine.org/en/latest/en... Sorry for the trouble, and thank you everyone for participating in the dev builds, it really helps us out iron out the releases (when you get to try them, that is)

docs.godotengine.orgBuilding from sourceGodot prides itself on being very easy to build, by C++ project standards. Godot uses the SCons build system, and after the initial setup compiling the engine for your current platform should be as...
Godot Engine@godotengine.org

Our final 4.8 development snapshot has arrived with #GodotEngine 4.8 dev 7! Symbol renaming, runtime CanvasItem manipulation, animated decals, non-allocating physics queries, UI audio events, AccessKit for iOS and Android, and more are ready for testing: godotengine.org/article/dev-...

Justo Delgado Baudí reposted

Been playing smaller bursts of Forbidden Solitaire at lunch hour and it's incredibly addictive to keep playing. I think the last card/dice game that got me in the "one more round" was Dicey Dungeons

Justo Delgado Baudí reposted

The free intro to shaders guide we're working on for @godotengine.org is shaping up well. It should amount to about 1/5th of a book in size. We're making sure all the techniques covered (masking, warping, procedural shapes, etc.) are common building blocks directly applicable to many game shaders.

Justo Delgado Baudí reposted

I created a new dev build (the first after the project rename) for the Godot XR Development Kit (was XR Tools v2). All v1 features are now working, I just have a bunch more demos and some tutorials to create for it. github.com/BastiaanOlij...

github.comRelease GXDK 1.0.0-dev2 · BastiaanOlij/godot-xr-development-kitThis new development build includes all the rebranding changes to Godot XR Development Kit. Also contains stability and climbing improvements and the start of a more comprehensive demo.

Justo Delgado Baudí reposted

At long last, a performance issue with high polling rate mice on Windows has been fixed, starting with the recently released #GodotEngine 4.7.2! We've prepared a deeper dive as to how such a change came about & why tackling it was so important: godotengine.org/article/fixi...

godotengine.orgFixing high polling rate mice on Windows in Godot – Godot EngineAt long last, a performance issue with high polling rate mice on Windows has been fixed. This article describes how the fix works, and why it's so important today.

Justo Delgado Baudí reposted

Godot 3.6.2 has been our recommended stable LTS version of 3.x for a while now. However, due to changes in Android and iOS, the time has come for a new build. 📱 #GodotEngine 3.6.3 has arrived, being a safe and recommended upgrade for all 3.6.x users! godotengine.org/article/main...

godotengine.orgMaintenance release: Godot 3.6.3 – Godot EngineGodot 3.6.2 has been our recommended stable LTS version of 3.x for a while now, but the time has come to make a new build, primarily due to changes in requirements for Android and iOS.