Justo Delgado Baudí reposted
Justo Delgado Baudí
Justo Delgado Baudí
@jdbaudi.bsky.social
Game developer. Loves Haxe and Godot Available for work! Worked on: - Terry's Other Games https://store.steampowered.com/app/2824580/Terrys_Other_Games/ - Dicey Dungeons https://store.steampowered.com/app/861540/Dicey_Dungeons/
170 followers320 following64 posts
Justo Delgado Baudí reposted
Justo Delgado Baudí reposted
Results and top 5 videos for the 6th Godot XR Community game jams are up! Read all about it on our blog! #godotengine #xr godotengine.org/article/godo...
Justo Delgado Baudí reposted
Justo Delgado Baudí reposted
Hey, so I remembered I had a blog and wrote a little blog post about what I've been up to lately: distractionware.com/blog/2026/10...
Justo Delgado Baudí reposted
That's a great move for the GameMaker community! Free is nice for sure, but source access is what I find particularly exciting! Congrats @russellkay.bsky.social and team 👏
📢 Some exciting news! 🎉 Our upcoming next-generation runtime, GMRT, will be free for commercial use and source avaliable for all non-console platforms! READ MORE gamemaker.io/en/blog/gmrt...
Justo Delgado Baudí reposted
📢 Some exciting news! 🎉 Our upcoming next-generation runtime, GMRT, will be free for commercial use and source avaliable for all non-console platforms! READ MORE gamemaker.io/en/blog/gmrt...
Justo Delgado Baudí reposted
really good video about vibecoded games: www.youtube.com/watch?v=5cbo...
Justo Delgado Baudí reposted
Justo Delgado Baudí reposted
This is the Blender on Android project’s presentation, shown at #BCON26. Download the demo APK to see the current progress for yourself: download.blender.org/demo/tablet/... #b3d #devfund
Justo Delgado Baudí reposted
I've made 6 open-source @godotengine.org projects perfect for as a base for your first or next game. Completely human-made and easy to understand code & comments. All visuals and sounds included, CC0! kenney.nl/starter-kits
Justo Delgado Baudí reposted
#Godot + Blender on Android, a perfect match! godotengine.org/download/and...
This is the Blender on Android project’s presentation, shown at #BCON26. Download the demo APK to see the current progress for yourself: download.blender.org/demo/tablet/... #b3d #devfund
Justo Delgado Baudí reposted
#GodotEngine will support spatial containers in the upcoming 4.8 release and we are excited to see how developers use these new engine's capabilities. Spatial Containers bring new capabilities to XR applications to work in shared spatial environments. Read more: www.khronos.org/blog/openxr-...
Justo Delgado Baudí reposted
Thanks all for reaching out to me, in public & privately. I'm doing well! I feel inspired to keep supporting creatives and eager to continue doing what I do in the way I want. @chetsucks.com made a video, and I think he's much better with words than I am. www.youtube.com/watch?v=hQuN...
Justo Delgado Baudí reposted
Just opened a new #Godot PR (and proposal) to improve the usability of MultiplayerSpawners and Synchronizers! Pretty straightforward approach to resolve the common pain point of late joining/loading. Feedback welcome, I’m sure this has a long path ahead ;) github.com/godotengine/...
Justo Delgado Baudí reposted
But what is Tim and Elon's argument? What points do they raise? What insight do they offer? None... because Tim spends all day talking to LLMs he doesn't provide an argument or counter-point - he tells Kenney how to think. Think like me - he is trying to correct an LLM not speak to a human.
Last I'll post about this, but Elon Musk disagrees with me. This means I am onto something, and I feel more valid in my opinion than ever.
Justo Delgado Baudí reposted
The demo for my new game, Golden Trivia Show, is now available on the Steam Next Fest: store.steampowered.com/app/5226410/...
Justo Delgado Baudí reposted
Kenney hit the infamous "two billionaires with one post" achievement, remains very rare, also shows once again that money does not equal intelligence, capability, or insight: Kenney is obviously right.
Last I'll post about this, but Elon Musk disagrees with me. This means I am onto something, and I feel more valid in my opinion than ever.
Justo Delgado Baudí reposted
Fully supported in Godot 4.8, we’re working on samples, watch this space!
OpenXR spatial containers are here: an open, cross-platform API for spatial windowing in XR. Apps can switch between a bounded multitasking mode and a full immersive mode, with the system managing placement. www.khronos.org/blog/openxr-... #OpenXR #XR
Justo Delgado Baudí reposted
The 4.8 release cycle reaches an ever-important milestone with its very first beta snapshot: #GodotEngine 4.8 beta 1 arrives! 🎉 We've prepared a feature-packed blog post showcasing the main highlights for this new version: godotengine.org/article/dev-...
Justo Delgado Baudí reposted
Godot 4.8 will be smaller than 4.7, 4.6, and 4.5! Windows editor size (uncompressed / download): From: ~170 MB / 82 MB To: ~152 MB / 65 MB Mostly due to more efficient compression on editor translations: github.com/godotengine/... Editor size history, for reference: godot-size-history.github.io
Justo Delgado Baudí reposted
Video nuevo sobre mi experiencia durante la trankijam! Mis disculpas por no haber podido estar más activa durante el evento, han pasado muchas cosas este mes. En este video no salen vuestros juegos aún, el próximo video será jugándolos! un besito a tothommmm youtu.be/Q7NQqW54d_Q
Justo Delgado Baudí reposted
Justo Delgado Baudí reposted
Justo Delgado Baudí reposted
With over 400 entries submitted for the Godot Showreel 2026, it's time to vote. As a Development Fund member, you can help us choose the best of the best. Join the Fund fund.godotengine.org and cast your votes! 🗳️ Open until the 18th of October: showreel.godotengine.org
Justo Delgado Baudí reposted
Build issues have been officially resolved; downloads are once again functioning as expected! 🥳
Our final 4.8 development snapshot has arrived with #GodotEngine 4.8 dev 7! Symbol renaming, runtime CanvasItem manipulation, animated decals, non-allocating physics queries, UI audio events, AccessKit for iOS and Android, and more are ready for testing: godotengine.org/article/dev-...
Justo Delgado Baudí reposted
There was an issue with the builds, so this is a great chance to learn how to compile Godot :) docs.godotengine.org/en/latest/en... Sorry for the trouble, and thank you everyone for participating in the dev builds, it really helps us out iron out the releases (when you get to try them, that is)
Our final 4.8 development snapshot has arrived with #GodotEngine 4.8 dev 7! Symbol renaming, runtime CanvasItem manipulation, animated decals, non-allocating physics queries, UI audio events, AccessKit for iOS and Android, and more are ready for testing: godotengine.org/article/dev-...
Justo Delgado Baudí reposted
Our final 4.8 development snapshot has arrived with #GodotEngine 4.8 dev 7! Symbol renaming, runtime CanvasItem manipulation, animated decals, non-allocating physics queries, UI audio events, AccessKit for iOS and Android, and more are ready for testing: godotengine.org/article/dev-...
Justo Delgado Baudí reposted
Godot contributors and Godot Foundation people are really good people, ya’ll. There’s so much goodwill and best effort action, many of their efforts unpaid, under-appreciated, and invisible. Please continue to send them kindness. And donate a bit of what you can spare. fund.godotengine.org
Justo Delgado Baudí reposted
From the outside, rendering optimization can look a little bit like black magic. That's why @clayjohn.bsky.social, lead maintainer of the rendering team, is here to show a few examples of some optimizations from this year to highlight that optimizing rendering code isn’t as scary as it sounds.
Justo Delgado Baudí reposted
Justo Delgado Baudí reposted
Justo Delgado Baudí reposted
Are you a Godot dev? Have you looked at @majormcdoom.bsky.social's add-ons yet? No? Stop what you're doing (seriously) and look, immediately: codeberg.org/MajorMcDoom/... even just the "Unified Preview Environment" will save you SO much time. And they're clean! Atomic! Only add the ones you want!
Justo Delgado Baudí reposted
A stream of new features are flowing your way! 🚣 Mip-level texture streaming, preserving alpha test coverage, a reworked toolbar for the 2D editor, and more await in #GodotEngine 4.8 dev 5 godotengine.org/article/dev-...
Justo Delgado Baudí reposted
Justo Delgado Baudí reposted
Justo Delgado Baudí reposted
Justo Delgado Baudí reposted
🩵🎈 reparto invitaciones hoy a las 16:00 en www.youtube.com/@anaissalla
Justo Delgado Baudí reposted
The free intro to shaders guide we're working on for @godotengine.org is shaping up well. It should amount to about 1/5th of a book in size. We're making sure all the techniques covered (masking, warping, procedural shapes, etc.) are common building blocks directly applicable to many game shaders.
Justo Delgado Baudí reposted
I created a new dev build (the first after the project rename) for the Godot XR Development Kit (was XR Tools v2). All v1 features are now working, I just have a bunch more demos and some tutorials to create for it. github.com/BastiaanOlij...
Justo Delgado Baudí reposted
Justo Delgado Baudí reposted
Man I forgot I made this game years ago mrcdk.itch.io/what-a-life and, boy! was I cooking or not? #godot
Justo Delgado Baudí reposted
Development of Godot 4.8 is firing on all cylinders! 🏎️ #GodotEngine 4.8 dev 4 brings Trail3D, VisualShader node groups, main screen dock support, multi-bounce ambient occlusion approximation, directional lightmap specular light… Too many features to count! godotengine.org/article/dev-...
Justo Delgado Baudí reposted
At long last, a performance issue with high polling rate mice on Windows has been fixed, starting with the recently released #GodotEngine 4.7.2! We've prepared a deeper dive as to how such a change came about & why tackling it was so important: godotengine.org/article/fixi...
Justo Delgado Baudí reposted
My @godotengine.org kits are now available on the Godot Asset Store, completely free. Use these templates as a starter for your next game, or to learn from! 🎁 store.godotengine.org/publisher/ke...
Justo Delgado Baudí reposted
Godot 3.6.2 has been our recommended stable LTS version of 3.x for a while now. However, due to changes in Android and iOS, the time has come for a new build. 📱 #GodotEngine 3.6.3 has arrived, being a safe and recommended upgrade for all 3.6.x users! godotengine.org/article/main...