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@selestrielle.bsky.social
Senior Game Writer @ Eidos Montreal | Into cats, plants, snakes, and escaping the divine right of kings. | She/Her
351 followers244 following224 posts
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You might have seen the original "no genAI seal" by @kanaratron.bsky.social. I've made the icon into a set of assets in both PNG and vector formats that can be more widely used in different contexts. You can find them here: www.joramwolters.com/no-gen-ai-ico/
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It's not every day that the designer of BioShock's Fort Frolic and The Cradle in Thief Deadly Shadows comes out with a new game. You should buy it!
The Killing Stone, starring @emmagregoryvoice.bsky.social & @voiceofobrien.bsky.social is out NOW! Can you beat the Devil at his own game? 🕯️🩸🪨 😈 youtu.be/tO1FtKzrSG4?... Steam: store.steampowered.com/app/2781470/... Sony: store.playstation.com/en-us/concep... Xbox: www.xbox.com/en-US/games/...
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the idea phase is the easiest and least valuable part of professional creativity. read the first draft of the first Star Wars if you doubt me Great art is made in the grinding, often miserable collision between the ethereal substance of an idea and the mud and blood and friction of reality
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Agreed and excellent work to the entire narrative team. I'm having the best time and love (or love to hate) all the characters.
the funniest thing about galactic racer is how critical it's narrative elements are to how fucking hard it hits. It might not seem seem like fzero needed narrative elements, but galactic racer objectively proves how important they are to your game hitting like an atom bomb.
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It really doesn't make sense to attribute those job losses to AI-the-technology, because if that were the case we'd be observing AI outputs displacing conventional entertainment products, and they're clearly not. Rather, the impact of AI is that AI-the-business is crowding out other investment.
Hollywood has suffered the most in the AI era—with the movie & TV industry losing more than 100k jobs, nearly one-third of the sector’s total employment, over the last four years. Total employment in video production is approaching the fthe lowest levels in 30 years
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i've had so many of these working on imsims. my first was the guards in my stealth game who could hear each other's footsteps and if they didn't already know roughly where the other guy was they would investigate each other and be surprised to see each other. in first person this looks like nothing
thinking about this again today, and not even in the context of procgen. The thing about systems design is that it's so easy to get excited about making little sandboxes for yourself that you forget the player needs insight into it, lest it simply appear the same as complete randomness.
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Kala Paint is out! I'm @olawson.bsky.social , professional artist for 15 years, then game dev, now wrote the painting software I wish I'd been using all this time. GPU-run creamy brushes, no subscription, no gen AI crap, hand-coded with ideas from artists in our Discord, and more added weekly!
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THIS IS SUCH A GOOD GAME and this is another excuse to grab it
Marvel's Guardians of the Galaxy: Encore Edition - Nintendo Switch 2 - Announcement Trailer (out Nov 5) www.youtube.com/watch?v=y6W0... -30FPS 1440p / 40FPS 1080p Quality/Performance in TV Mode -30FPS target for Handheld mode -exclusive outfits
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Our self-indulgently adorable dress-up visual novel Goldie's Boutique is out now! 💖 And it's completely free! 💸 👚 100+ clothing options! 🐾 Cute animal customers! 🎨 Creative mode to play around in! #indiegame #visualnovel #vn #dressup #browsergame youtu.be/TRtr1pXAQg4?...
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Brilliant thread on the damage potential of LLM interactions. Shit is toxic all the way down.
This really is the fundamental toxicity of this technology that just can't ever be escaped; even if it wasn't the object of economically destructive hype, even if it wasn't being overdeployed in environmentally harmful ways, etc, it's like asbestos for the brain
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