Reason and Rhyme has been out for a week! It's a perfect game to play with a friend this weekend, we are approaching 50 positive reviews for the game, thanks to everyone who has played so far!
store.steampowered.com/app/4461870/...
Wrote a new thing for the first time in forever! This is a guide to making multiplayer games in Godot, though mostly focused on helping you understand how it all actually works.
Hopefully you find it interesting/helpful!
#gamedev#indiedev#godotenginesophies.games/blogs/b4352f...
1000xRESIST is about time.
1000xRESIST is about rebellion.
1000xRESIST is about mothers and daughters and matricide.
1000xRESIST is about forgetting...
1000xRESIST is about remembering.
1000xRESIST is 40% off on Steam as part of LudoNarraCon.
Supporting Post Games not only makes my indie journalism possible. $5 also unlocks tons of bonus interviews, segments, and episodes
Some new bonuses:
The History of Resident Evil (1996)
A Golden Age for Nerdy Museums
Dropping Friday: How to Fix Lovecraft? Start with Penguins
patreon.com/postgames
so what this actually is, is an in-game computer implemented within a godot game actually *booting code* and *drawing to its own screen* for the first time. the last, like, week of my life has built up to this very moment lmao
Assuming this works as intended, this is going to be a literal game changer for Godot. Paid plugin but that seems entirely fair. youtu.be/i8fiUy1d2eg?...
We are delighted to announce that @w4games.com raised a $18m Series B led by Tencent, alongside a strategic partnership to grow our business and the worldwide adoption of #GodotEngine.
www.w4games.com/blog/w4-game...
I DID IT! Max save is now 128MB! The answer was in SQLite and PostgreSQL source code LOL
Harvest instances from anywhere in the world out of the 1 trillion ids and it remembers no matter if you extract fully rows or here & there you can keep jumping around #godot#godotengine
Rendering 1 trillion unique instances without loading between regions: ✅️
Saving, loading and remembering mined instances from any position in a fast and small save format: ❌️
Time to dust off old data structures and gamedev books.
Godot gives studios something no other major engine does: their own technology, on their own terms. We build the commercial services around it.
We're hiring:
- Engineer, Professional Services
- Solutions Architect
- Business Developer
- Head of People
All remote.
w4games.com/jobs#godot#gamedev
This new #GodotEngine game by @wildwits.games launches tomorrow and it's looking absolute fire 🔥
I need another holiday to play all the amazing Godot games launched this summer.
¡Tenemos noticias!
Este sábado 4 de julio, si estás por @guadalindie.bsky.social en Málaga, no te puedes perder la quedada de Godot que estamos organizando @coppolaemilio.com y yo
Tanto si eres profesional como si estás aprendiendo, tienes tu sitio :)
Reserva tu plaza aquí
luma.com/8lfjqyq6
Great watch. Ed is killing it. The cognitive dissonance here is something to behold.
"So... But couldn't it be..."
"No."
"But what about...?"
"No."
"OK. But still..."
"Nope."
Anthropic and OpenAI are dangerous and unsustainable companies that shouldn’t be taken public. The AI bubble is a con and retail investors are the marks.
AI doesn’t have ROI, it’s nothing like AWS or Uber, and it’s got no post-bubble recovery story.
www.youtube.com/watch?v=zbKD...
Official Godot support for Android XR announced at Google I/O 2026. W4 Games partnered with the Godot Foundation. Titles live on Google Play. Want to work with Godot at a production level? w4games.com
Godot blog tinyurl.com/yfv9zuz6
GoogleIO tinyurl.com/3zbyj2j4#GodotEngine#AndroidXR#GoogleIO2026
It's true! I'm hiring another senior writer for my team. Position is FT, remote. Come work with me and some truly brilliant, creative folks to create Cyberpunk 2 💥🦾
www.cdprojektred.com/en/jobs/2205...
Dos años y medio de trabajo desarrollando la mayor parte de Wax Heads en Twitch. No se me ocurrirá mejor manera de celebrar el lanzamiento que con ustedes <3
Estamos en twitch.tv/rothiotome
An AI dares to dream that she is human. You’ve been hired to put her in her place.
We’re sunset visitor 斜陽過客, the creators of 1000xRESIST, and this is our next game: Prove You’re Human.
Published by our friends at @blacktabbygames.com.
s.team/a/4533950
The Shorter, The Better
Haz un juego, con narrativa, que dure 5 minutos o menos.
Del 15 al 24 de mayo
El tema se anunciará el 15 a las 19:30 (hora peninsular español).
Gamejam organizada por @caliebre.eurosky.social y por mí.
👉 theshorterthebetter.com
RT!!!
#itch#gamejam#theshorterthebetter
Had the chance to paint this piece for the Mistborn expansion of the Cosmere RPG ✨
Huge thanks to AD Matt Demino for the fun assignment and guidance!
#cosmererpg
Prints are already available in my INPRNT shop 💛
So excited about this release… can’t wait to get my hands on the physical books!
Amazing time at GodotCon. Got to experience the beautiful city of Amsterdam, learned a lot from the talks and even got a tour @studio.blender.org
As always, and especially coming from a remote part of the world, the core of these events is getting to know amazing people from different cultures.
I've been asked this by several Europeans at GodotCon so no, I can't find donkey meat anywhere nearby and "beef is really expensive right now" means it now ranges between 2 and 20 euros per kilogram. Avg salary is around 1000EUR
Trying a cool experiment here 🧪
Little mega drive groove but every note I play triggers a different video clip, via MIDI
Yes I have been watching a lot of Ninja Scroll ok
A very early website design for inkle (2011). I don't think it ever quite looked like this, but the old skeuomorphism did make me smile when I stumbled over it this morning 🙂
You can already see the joined papery aesthetic that made it into Frankenstein and Sorcery!
Banjo: Recompiled Release Trailer (Banjo-Kazooie PC Port available on Windows/Linux/Steam Deck/Mac) www.youtube.com/watch?v=0906...
-High framerate support
-Widescreen/ultrawide support
-Mod support
-Dual analog camera
-Note saving
🎵 When someone asks "I don't know how to make music, what's a good beginner tool", people often recommend Bosca Ceoil, and that's a great suggestion!
Make sure to use Bosca Ceoil Blue, which works on desktop and on web, and has a ton of QoL features! It's free:
yurisizov.itch.io/boscaceoil-b...
If you want to monitor your #godot code quality when using gdscript, you can use gdradon which will give you a cyclomatic complexity indicator for each methods of your script
This tool is part of github.com/Scony/godot-...#GodotTips#gamedev
Dispatch Concept Art, Prism design work, eventually settling on the popstar look. But you can see here there were some wildly different ideas!
#dispatch#conceptart#characterdesign
Premature optimisation is the devil, but getting 5k not particles going in GDScript on a $200 tablet is satisfying.
I recon I could get more by combining flow and turbulence maps into one and cutting sampling in half (flow RG, turb BA) #GodotEngine
I’m super happy to officially announce our next project, spearheaded by @threeohfour.bsky.social!
“Gilt” is a sci-fi/fantasy game about a priest haunted by a dying God.
Learn more (and wishlist!) over here:
store.steampowered.com/app/3979770
Alright! Let's actually talk about this waterfall thing. It is an amazing showcase of many things that I adore from late 90s/early 2000s graphics.
I am replicating this in Blender through mere observation, so some things might not be fully accurate to the mind-boggling effects of the PS1.
Celebrate #BlackFriday with my #Android guitar app 'Robotic Guitarist'!
🆓🆓🆓🆓🆓
I've made it 100 % free. No ads, no purchases. All timbres, effects and skins included.
🆓🆓🆓🆓🆓
play.google.com/store/apps/d...
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In this week's Finji newsletter we chat with Andrew Shouldice about TUNIC: Design Works from @lostincult.co.uk ! We talk about his archive of sketchbooks, why he designs with pen & paper, and what he hopes fans will take away from the book!
Subscribe now so you don't miss it: newsletter.finji.co
Take out the trash, charge the Steam Deck, clear out my schedule... Kingdoms of the Dump is releasing TOMORROW 😲
It's one of the earliest #GodotEngine projects, started in 2016 with Godot 2.1, by a duo of real-life janitors 🧹
Wishlist and buy: store.steampowered.com/app/2159270/...
We're now accepting submissions for our Pico-8 Arcade Cabinet residency until November 23! The selected game will be featured from Dec 1 - March 1 on a custom 2P cabinet. Apply here!
www.wonderville.nyc/pico8-cabine...
Here's a list of past Pico-8 residents:
wondervilleprojects.org/programs/res...