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Hey! Are you an indie dev who doesn't use gen AI and have a game you're currently promoting? I'm looking to make a starter pack and you could be in it! Reply below with a link to your game 👇 go.bsky.app/78u8M6Y

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I think to guarantee the integrity of the pack, as people who choose to follow it would expect, I have to pick games from studios that 100% do not use AI at all (at least not intentionally) The blog post suggests you use it a bit, for some debugging it looks like?

Since the pack is 100% no AI, that is fair and I respect that. I’ll pull my request to keep the pack’s integrity. My post did note debug use (flagging errors, not generating code) which I see as one of the few ethical uses. Still hope folks check out the game as we protect creative rights from AI.

I'm picking people with stuff to promote just so that people know what to expect in terms of posts when they follow the pack - happy to add you to this (or another one) later when you make the reveal!

Thanks for setting this up! We're actually putting the final touches on our team's first project, it's a short first-person cosmic horror game that comes out on September 2nd. Wishlists mean the world to us right now store.steampowered.com/app/4900170/...

store.steampowered.comDepths' Tale on SteamDepths’ Tale is a short first-person cosmic horror experience about a lone fisherman working the night shift. Far from shore, only the waves keep you company... for now.

Thanks for this excellent initiative☆ I'm passionately anti-AI, so you won't find it in any of my works, including my current project 'Management In Space'. AI is an open wound on society that is actively damaging our (and many other) industries, and lives. store.steampowered.com/app/3516430/...

store.steampowered.comManagement In Space on SteamManagement In Space is a gritty sci-fi strategy roguelite where you find yourself in debt. Build, mine, trade, date, and defend using stations across the galaxy, all while wars swells, aliens devastat...

I miss the times when you didn't have to put additional work to convince people that you as a small creator are making your own art. I greatly appreciate those who are willing to help with that, and I'm always glad to join, even if the necessity of it hurts. store.steampowered.com/app/4518070/...

store.steampowered.comStrix and Scholar on SteamFollow the story of Blanca Silverurn—a strix entangled in a murder mystery. Explore the Grimstrand campus and learn about its unique magic. Delve into the secrets of students and faculty members. Affe...

We’d love to be considered! 🐋 We’re developing Red Whale, a first-person investigation game aboard the White Whale. No public demo yet, but we’re already sharing gameplay and development updates. Here’s a first look 👇

While I'm no longer with the company, I was the director and lead artist/animator for this, and would like more people to see it. Everything in NEURODIVER from concept to ship had Zero (0) AI involved. I'm very proud of the work we did with it. store.steampowered.com/app/1293910/...

store.steampowered.comRead Only Memories: NEURODIVER on SteamRead Only Memories: NEURODIVER is a story-rich adventure and the sequel to 2064: Read Only Memories. Explore the rich world with an intuitive point-and-click interface as you take on the role of a you...

I co-run cirqueSaw and we don't use AI in anything. We even created our own programming language and game engine for our work. Our big project is a live game / performance called labRats, and we're about to release an interactive fiction game called 9 Days In A Van With Your 3 Best Friends

We're a no genAI studio! Turning Manor is a first person count the difference horror anomaly game that expands on the genre with no resets, leaderboards and lore. Made with hand crafted/coded, photo scan and creative common assets. The demo is out now with a 94% positive review rating on Steam!

store.steampowered.comTurning Manor Demo on SteamAll you have to do is count the differences and choose an exit. Easy right? Yet strange things start happening as soon as you sign the job contract… It's up to you to uncover what is happening at Turn...

I'm a dev working with some artists and a composer to make a Crimson Skies spiritual successor called Iron Dogs. A literal dog-fighting game where canine pirates rule the skies! Absolutely zero AI used in any of my games, this one included store.steampowered.com/app/4689350/...

store.steampowered.comIron Dogs on SteamIn Iron Dogs, take the helm of 1940's inspired aircraft in a colorful retro-inspired arcade flight-sim where you will blast hordes of enemy aircraft, naval vessels and more! Engage in dogfights (liter...

No ai in Halloween Forever! 🎃https://store.steampowered.com/app/425650/Halloween_Forever/ it's a modern classic at this point, will be promoting our new game projects we are working on soon.

Hello! We're a two-people studio developing Fiction Paradox, a sci-fi visual novel with optional adult content ❤️🌈 We don't use AI to create art, all the visual work is done in Blender and (formerly) Daz Studio!! The game is available in English, Spanish and Chinese on Itch and Steam :)

Hi, I’m working on something that’s completely AI free.

Jorb Art || Open for work@janipeippo.bsky.social

I started this project as a portfolio piece to showcase my sprite and tile skills in a practical way, but I'd love to one day make a proper game out of it. Tiles, sprites, animations, sfx and music are all my work. For code I used an open source engine as a base within Game Maker. #pixelart

best i got rn is a work in progress ansi editor i’m building from hand because the ones i used were pissin me off and have claude in their repos.. i make stuff for FUN !! doing it the hard way is FUN !! i did work on an update for 2064: read only memories, and despite unity being unity: no ai used

i find the art of creating and expressing oneself very fun, rewarding, and like gen ai takes away all the fun for me. only hurdle ’ere is i currently don’t have any games cookin other than still in ideation..